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  • #31
    Originally posted by Buster13
    I'm in, playing as random. How do you propose to assign Civs to players? The administrator will have to pick them for the players? Shall we draw electronic straws?
    I was more thinking about, the one who's fastest to choose a Civ, gets the Civ. So if someone claims he wants to play as Egypt, then nobody can choose Egypt, unless he/she decides some other Civ.

    On the AI civs: I wouldn't mind playing against them, but I wont vote for having them in the game either...

    Shouldn't we just say Max number of Players?
    This space is empty... or is it?

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    • #32
      Sure, let's say 8 players max. If we get a huge map, we'll just have BIG empires!

      I wouldn't mind trying one of the new civs, but if that's how we're picking, gimme the Aztecs!
      An assassinated leader, war in the Balkans, and the German Chancellor calling for a unified Europe...what's the worst thing that can happen? - Dennis Miller

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      • #33
        I'm in, as random. 8 players is good.

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        • #34
          Thanks for not including me ADG , afterall, I only started this thread

          No AI
          All random
          Including random civs
          (don't care about map size)

          BTW: I think you can have only 8 human players!!

          PS: remember that Europe might get PTW later than our American friends
          Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
          Then why call him God? - Epicurus

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          • #35
            Originally posted by alva848
            Thanks for not including me ADG , afterall, I only started this thread
            Sorry, but I didn't include anyone, since I have already set some of the rules for the game, and I couldn't make sure if everyone, who said they wanted to be in a PBEM game, also wanted to play with those rules...

            In case someone missed it (The already set rules for this game): There's NO voting about the map (climate, etc...It's all random), and there's NO voting for culture...it's ON

            Originally posted by alva848
            BTW: I think you can have only 8 human players!!
            Yes, that's the Max, but we could set the Max players to (e.g.) 5, to make the turns go faster
            Last edited by Adagio; October 14, 2002, 12:40.
            This space is empty... or is it?

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            • #36
              However you guys want to do it is fine with me. Obviously we could have a couple of games running with 5 humans civs. My international politics class in college taught me that 5 was the optimum number for balanced foreign relations since it's usually 1 and 4 versus 2,3 and 5...

              If you have a method to determine random civs for each player I'm in. You could start a game on your own with (number of human players) +1 (yourself) and see who it picks and assign them to your list in the order that you discovered them...or something like that. Of course, since this would involve us trusting you (first diplomatic agreement... ), you might as well draw them from a hat!

              Whateveryou think is a good idea.

              As a side note, I'm thinking about creating a custom map with established cities and a "game board" feel for a PBEM game centered around the middle ages. I'm not too familiar with the scenario creation stuff, but can you set penalties for science (to slow it down), estanblish cities with improvements and assign starting units?

              If I created something like this, would anyone be interested in playtesting it?
              An assassinated leader, war in the Balkans, and the German Chancellor calling for a unified Europe...what's the worst thing that can happen? - Dennis Miller

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              • #37
                Originally posted by Buster13
                I'm concerned about it being particularly slow, especially early on. Is there any way (I wonder) to play several turns at a time early in the game? Probably not...
                Trust me, you're better off not. As boring as the early game is, the lack of play keeps all players keen, as everyone wants to get through them as quickly as possible.

                As an experienced PBEM'er, i suggest you follow my advice Limit numbers of players to five or less, as players will inevitably drop out without warning (usually when the going gets tough). Also, make settings player-friendly, as you want to be fighting each other rather than battling to survive, and keep maps small. Otherwise, your games degenerate into empire building as there is little threat of interference in the early game.

                I also suggest that you don't worry about squeezing into games, as after a few months there will be hundreds or even thousands of PBEM games happening simultaneously. In CtP, PBEM is so popular there are entire ratings lists and tournaments to satisfy demand! Considering how much more popular CivIII is than CtP, CivIII PBEM promises to have a healthy number of players

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                • #38
                  My votes:

                  Max human.players = 8
                  Map size = Standard
                  Babarians = the standard option
                  AI civs: NO
                  CF: ON

                  PS Even though I'd like very much to join, don't count on me for the first games. Like I said, I can't buy PtW ASAP. To be more precise, I'll buy it ASAP, but "as soon as possible" means 1 or 2 month delay for me
                  "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                  --George Bernard Shaw
                  A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                  --Woody Allen

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                  • #39
                    What should be the max. delay for sending others the saved game? One day?
                    "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                    --George Bernard Shaw
                    A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                    --Woody Allen

                    Comment


                    • #40
                      Originally posted by Tiberius
                      Max human.players = 8
                      Having 8 human Civs would be too many. If you have 8 players who want to join you'd be better off playing two 4-player games than one 8-player one. Smaller games are more interesting because each player gets to have a turn more often, it keeps interest in the game up.

                      They also take less time to play, a PBEM game with 8 people will last for more than a year. Take the advice of people (like Lung) who have experience of playing CtP PBEM games.

                      Something you might want to consider is using the Accelerated Production option. That will help speed things along to the interesting part of the game.
                      If I'm posting here then Counterglow must be down.

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                      • #41
                        OK. I'm changing my vote then:

                        Max. nr of players: 6
                        "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                        --George Bernard Shaw
                        A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                        --Woody Allen

                        Comment


                        • #42
                          something we forgot!
                          What kind of game !!!!

                          It seems we are not used to the new options
                          Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                          Then why call him God? - Epicurus

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                          • #43
                            @ ADG: do you mind if I copy your list into the
                            first post???
                            Might be easier to follow
                            Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                            Then why call him God? - Epicurus

                            Comment


                            • #44
                              Originally posted by alva848
                              @ ADG: do you mind if I copy your list into the
                              first post???
                              Might be easier to follow
                              Go ahead...that means you'll do the updating also?

                              I updated til this post, and based on what those who's familiar with PBEM games said, I'll change my vote to 5 human players...
                              Last edited by Adagio; October 15, 2002, 06:35.
                              This space is empty... or is it?

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                              • #45
                                Originally posted by Tiberius
                                PS Even though I'd like very much to join, don't count on me for the first games. Like I said, I can't buy PtW ASAP. To be more precise, I'll buy it ASAP, but "as soon as possible" means 1 or 2 month delay for me
                                Does it take that long, to get a preordered game?
                                This space is empty... or is it?

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