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  • New PBEM team game

    Interested parties for the team game so far are:

    MrWhereItsAt GMT+12
    Aqualung71 GMT+8
    Krill GMT
    Kloreep GMT-6
    1889 GMT-7
    Platypus Rex GMT-8

    If all the above are definite then we're now full. If we can all commit to a reasonable pace of a turn a day, I don't think the widespread timezone's are really an issue. We will set the teams based on timezones.

    I also suggest we select 3 "sets" of civ pairs, with each civ pair complementing each other in traits and possibly UU's. Any suggestions on this and other settings?
    Last edited by Aqualung71; May 9, 2004, 08:02.
    So if you meet me have some courtesy, have some sympathy and some taste
    Use all your well-learned politesse, or I'll lay your soul to waste

    Re-Organisation of remaining C3C PBEMS

  • #2
    I think I could go for a spin

    West Coast Local

    Greg

    I work 4-10 schedule, nights m-th
    anti steam and proud of it

    CDO ....its OCD in alpha order like it should be

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    • #3
      Teams? How exactly would that work? A mini-DG, where multiple people control one civ, or where everyone has their own civ but pledges to cooperate with certain others when contact is made?

      GMT + 12, so I'm not foo far off you there, Aqualung.
      Consul.

      Back to the ROOTS of addiction. My first missed poll!

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      • #4
        Looking for how many more players?
        anti steam and proud of it

        CDO ....its OCD in alpha order like it should be

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        • #5
          any more room?

          I'd like to give it a try. How exactly does it work though?
          Do you believe in Evil? The Nefarious Mr. Butts
          The continuing saga of The Five Nations
          A seductress, an evil priest, a young woman and The Barbarian King

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          • #6
            Originally posted by MrWhereItsAt
            Teams? How exactly would that work? A mini-DG, where multiple people control one civ, or where everyone has their own civ but pledges to cooperate with certain others when contact is made?
            I assume Aqualung means 6 players, each on a cooperative team with one other player (sorta like locked alliances) to form 3 teams.

            I'm interested too. GMT -6

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            • #7
              new game

              are we there yet
              are we there yet
              are we there yet
              anti steam and proud of it

              CDO ....its OCD in alpha order like it should be

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              • #8
                We need 1 more player...

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                • #9
                  I'll play, but I'm GMT, so it might be best if you pick somebody better placed
                  You just wasted six ... no, seven ... seconds of your life reading this sentence.

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                  • #10
                    Ok, looks like we've got a bit of interest now.

                    I was thinking of organising 3 teams of 2, play to be in order of ABCABC. Each team member plays individually, and each team member's score is added to get the team score. Similarly, military is to be on a team basis. This gives the ability to extend the concept of alliances in normal PBEM games to a total team concept, rather than just trying to get something out of it yourself but still being wary of your alliance partner.

                    I'm pretty new to this myself, so others may give suggestions. My feeling is to "suck it and see"!

                    I'll update the initial post with interested players.
                    So if you meet me have some courtesy, have some sympathy and some taste
                    Use all your well-learned politesse, or I'll lay your soul to waste

                    Re-Organisation of remaining C3C PBEMS

                    Comment


                    • #11
                      my suggestions

                      No regicides

                      5 million
                      Restless

                      When picking pairs, keep in mind historical placements
                      Or keep us further apart for more entertainment.

                      Any random Civs?
                      One or two days to makes moves and pass on?


                      my .002
                      anti steam and proud of it

                      CDO ....its OCD in alpha order like it should be

                      Comment


                      • #12
                        Definitely no regicides. Normal SP victory conditions. Team players can cooperate in any way they wish - via email before they have met onscreen, advising of each other's location to hasten in-game meeting, cooperating on research goals, swapping workers to balance mutual tile improvement, sharing resources whenever needed. Giving each other cash to rebalance commerce and research goals, etc. Anything else?

                        The only things I think we should ban would be the "double duty" type things like sharing artillery for double use on the same turn, though with 2 other players between team players' turns this would be risky anyway since it would mean leaving artillery exposed.

                        Etiquette regarding alliances between teams should still be observed, such as no discussing future research plans until an embassy is established and no discussions at all until contact is made, etc (refer Rommel2D's full list).
                        So if you meet me have some courtesy, have some sympathy and some taste
                        Use all your well-learned politesse, or I'll lay your soul to waste

                        Re-Organisation of remaining C3C PBEMS

                        Comment


                        • #13
                          Anybody have suggestions on how to generate the map and start positions with team players not being too close together?
                          So if you meet me have some courtesy, have some sympathy and some taste
                          Use all your well-learned politesse, or I'll lay your soul to waste

                          Re-Organisation of remaining C3C PBEMS

                          Comment


                          • #14
                            starting positions

                            cultural links is about the best I can think of


                            less water more land, could eliminate some useless research and hasten the game somewhat
                            anti steam and proud of it

                            CDO ....its OCD in alpha order like it should be

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                            • #15
                              Ok, if we play with culturally linked start locations on, and choose all civs from 2 culture groups only - 3 from each group with team partners having civs from different groups, then we should end up with team partners being reasonably well separated. Does this make sense?

                              I suggest we choose the Mediterranean and Mid East groups. In arriving at this I eliminated all civs with the Agricultural trait. I then tried to pick civs with reasonable ancient or early middle age UU's. I also tried to shy away from the Religious trait, but couldn't seem to get a good balance of civs without using a couple of Religious ones.

                              So, my suggestion for the teams are as follows (first civ is Mediterranean, second is Middle East):

                              Rome (Com/Mil) & Persia (Ind/Sci) - the only team without a religious civ, but with a lethal ancient age UU the Immortal and very solid Legionarie.

                              Greece (Com/Sci) & Arabia (Exp/Rel) - good early defence with the Hoplite and versatile early middle ages Ansar Warrior

                              Carthage (Ind/Sea) & Babylon (Rel/Sci) - another good ancient age defender that can also double as an attacker plus the "cultural" civ with an average UU but cheap everything!

                              This is just my initial suggestion - anyone who feels these combinations are unbalancing, suggest some alternatives and we'll go with the consensus. The other group that would probably be ok would be the Asian group. If we replaced the Mediterranean group with the Asian group and used the Indians, Chinese and Mongols, each team would get 1 Religious civ and there would be more middle age UU's. I felt the European group did not provide good enough balance and the American gorup had too many Agricultural civs.

                              Standard sized Pangea map, 80% water to make up for the less than normal number of civs (or we could go for 70%). Barbs roaming or restless, temp/climate/age all random to add a bit of mystery.

                              I also suggest Monarch level, to give us a bit of a break on corruption and happiness.

                              I would prefer to use 1.22

                              Whaddya reckon?
                              Last edited by Aqualung71; May 9, 2004, 09:22.
                              So if you meet me have some courtesy, have some sympathy and some taste
                              Use all your well-learned politesse, or I'll lay your soul to waste

                              Re-Organisation of remaining C3C PBEMS

                              Comment

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