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Originally posted by OPD
My expansionist civ is also screwed in terms of land,
Until 0 AD. I have one civ on an island so small they've all explored it. The whole thing. With one Warrior. And don't even start me on the Vikings.............
I haven't received it yet. That island civ I've pretty much written off. They got space for maybe two average cities. The Vikings are at a huge disadvantage. I will have to win with 2.5 civs!
I had thought about the gifting cities idea you have been discussing but it then occured to me that all the cultural city improvements will be destroyed when the city is handed over won't they? So no temples, libraries, etc and GW's won't generate culture for any civ except the original builder. Also the cultural border will collapse. Or am I missing something here?
You are definately right about the GWs creating no culture for any other civ. I am unsure as to whether cultural borders collapse when a city is gifted. I'll make a little test scenario to see what happens...
I wonder if food storage is reset when a gifted city is recieved?
I'm guessing production has to be reset...
But even so if you were to build capitals relatively close you could gift all cities of all four nations around each turn and as commerce is after diplo in the turn order, I'm pretty sure you could therefore quadruple commerce
Yeah, you would lose all culture producing improvements and the city "remembers" how much culture each civ that has owned it has generated there and has radius in accordance with its owner.
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