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Double Trouble PBEM anyone?

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  • Sent to lmtoops.

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    • sent to Anatolia

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      • sent to Cerberus
        Formerly known as Masuro.
        The sun never sets on a PBEM game.

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        • to Ghengis
          Never give an AI an even break.

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          • Sent to lmtoops.

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            • Sent to Masuro, 2110BC

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              • Sent to CerberusIV
                Formerly known as Masuro.
                The sun never sets on a PBEM game.

                Comment


                • to Ghengis
                  Never give an AI an even break.

                  Comment


                  • Sent to lmtoops.

                    Comment


                    • Sent to CerberusIV
                      Formerly known as Masuro.
                      The sun never sets on a PBEM game.

                      Comment


                      • to Ghengis
                        Never give an AI an even break.

                        Comment


                        • Sent to lmtoops.

                          Comment


                          • sent to Masuro

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                            • sent
                              Formerly known as Masuro.
                              The sun never sets on a PBEM game.

                              Comment


                              • to Ghengis

                                This is the only one of my PBEM's in which I am the last one to play so I never noticed the bug before. Not only do units move twice if you have ordered them to a distant tile but workers seem to be double speed as well. I checked a worker and was told 2 more turns to chop a forest and after hitting the end turn button saw the message that 10 shields had been returned to the city. It seems that the Japanese effectively have industrious workers! Good job they aren't already an industrious civ.

                                There is nothing that can be done about this but I thought everyone should know what seems to be going on.
                                Never give an AI an even break.

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