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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Prince Paddy, I have sent out 45 units towards your lands. They may take a few turns getting there as they have met a small Japanese force along the way.
Ah yes the 1st battlegroup fleet, its just having engine troubles at the moment (buggy stack movement )
moving real slow
Paddy of the Commonwealth our lads gather on the roads to your cities but at this present time are stuck in the traffic caused by your workers they will continue there journey asap, I dont want to take them off road and lose valuable time i have workers coming south to meet your lads, i suggest we make it dual carriageway all the way
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Originally posted by ChrisiusMaximus
Ah yes the 1st battlegroup fleet, its just having engine troubles at the moment (buggy stack movement )
moving real slow
Paddy of the Commonwealth our lads gather on the roads to your cities but at this present time are stuck in the traffic caused by your workers they will continue there journey asap, I dont want to take them off road and lose valuable time i have workers coming south to meet your lads, i suggest we make it dual carriageway all the way
Originally posted by ChrisiusMaximus
Ah yes the 1st battlegroup fleet, its just having engine troubles at the moment (buggy stack movement )
moving real slow
Paddy of the Commonwealth our lads gather on the roads to your cities but at this present time are stuck in the traffic caused by your workers they will continue there journey asap, I dont want to take them off road and lose valuable time i have workers coming south to meet your lads, i suggest we make it dual carriageway all the way
I have stuffed this up one worker in the way... sorry mate
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