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Iron Civer Scenario Test 3

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  • Iron Civer Scenario Test 3

    The Settings:
    Double city elimination
    Tiny pangaea, 70% water
    Monarch level
    Climate/Temperature/Age Random
    Roaming Barbarians
    Y-Wrapping on
    Cultural conversions on
    Scientific Great Leaders off
    No culturally linked start
    Last player must set NoAIPatrol to 0 in their .ini file


    The Iron Civer Scenario:
    (v1.2)
    1> SGLs will be turned off. Copernicus’ Observatory is a Scientific Wonder.
    2> Basic barbarians are archers. Advanced barbarians are Mounted Warriors.
    3> Democracy has free unit support equal to that of the Republic (1/3/4). Corruption for Feudalism reduced to minimal. Secret Police HQ are available to Fascism insead of Communism and becomes available with Industrialization.
    4> Artillery, Radar Artillery, Tank, Mechanized Infantry, Modern Armor, and Panzer have wheeled property.
    5> Ivory is a strategic resource, with appearance ratio of 160 (the same as Iron and Horses), disappearance ratio of 400 (same as alluminum). Tobacco is a luxury resource.
    6> Colosseums can be a Tourist Attraction.
    7> Espionage is an optional Ancient Era tech requiring only Map Making, with a 30 base cost. 'Cursus Publicus' is a new small wonder identical in function to the Intelligence Agency, costing 200 shields, giving 1 culture, available with Espionage and made obsolete by Nationalism. Industrialisation is now the prerequisite for the IA. Steal World Map missions have a base cost of 10 instead of 1.


    I started this off with random tribes and did my best not to notice the map during setup. With no preview, you should do a restart if anyone needs it.

    The order:
    Ormuzd- [German] nebucadnez2ar at yahoo dot com
    Ljube- [Persia] ljcvetko at eunet dot yu
    Moonbars- [Arabs] james at McQuiggan dot demon dot co dot uk
    AI- [Hittites]

    The discussion thread.
    Last edited by Rommel2D; April 7, 2005, 21:24.
    Enjoy Slurm - it's highly addictive!

  • #2
    4000 to Ormuzd last week...
    Enjoy Slurm - it's highly addictive!

    Comment


    • #3
      3950 BC to Moonbars on Saturday.

      Comment


      • #4
        3900 sent on sunday at 1:03 GMT
        The Best Multiplayer Game Ever

        Comment


        • #5
          /me raises eybrow on Monday... :-]
          Enjoy Slurm - it's highly addictive!

          Comment


          • #6
            Ormuzd PMed...
            Enjoy Slurm - it's highly addictive!

            Comment


            • #7
              Er, so why did the calander move up 50 years each time a turn was played...?
              Enjoy Slurm - it's highly addictive!

              Comment


              • #8
                3750 BC sent to Moonbars.

                Comment


                • #9
                  3650 BC to Moonbars.

                  Comment


                  • #10
                    3400 BC sent to Moonbars two days ago.


                    The first error I noticed is in civilopedia. It lists ivory as strategic resource, which is OK, but the text associated with it still describes ivory as luxury resource. Same with tobacco. These two civilopedia entries need to be corrected.

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