The old civilizations crumble and new ones emerge in South America. It is a bloody time, when gods often required sacrifice, and I don't mean gold.
This game is full.
Playing order:
Emerging powers:
Maya (Scientific, Industrious) - Great Instigator Modo,
Inca (Expansionist, Agricultural) - Paddy the Scot,
Aztecs (Militaristic, Religious) - Gamecube64.
Old nations:
Moche (Religious, Industrious) - AI (Emperor level),
Olmecs (Religious, Agricultural) - Beta,
Toltecs (Militaristic, Religious) - Rhothaerill.
Settings as in the SP conquest. Victory conditions on: Domination, Conquest and Cultural. You can increase your culture by sacrifice of slaves.
Since a 6th player could not be found, one tribe is controlled by the AI. Because of this, the difficulty level has been set to Emperor.
[edit - updates]
This game is full.
Playing order:
Emerging powers:
Maya (Scientific, Industrious) - Great Instigator Modo,
Inca (Expansionist, Agricultural) - Paddy the Scot,
Aztecs (Militaristic, Religious) - Gamecube64.
Old nations:
Moche (Religious, Industrious) - AI (Emperor level),
Olmecs (Religious, Agricultural) - Beta,
Toltecs (Militaristic, Religious) - Rhothaerill.
Settings as in the SP conquest. Victory conditions on: Domination, Conquest and Cultural. You can increase your culture by sacrifice of slaves.
Since a 6th player could not be found, one tribe is controlled by the AI. Because of this, the difficulty level has been set to Emperor.
[edit - updates]
Comment