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Mesoamerican Conquest

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  • Mesoamerican Conquest

    The old civilizations crumble and new ones emerge in South America. It is a bloody time, when gods often required sacrifice, and I don't mean gold.

    This game is full.

    Playing order:

    Emerging powers:
    Maya (Scientific, Industrious) - Great Instigator Modo,
    Inca (Expansionist, Agricultural) - Paddy the Scot,
    Aztecs (Militaristic, Religious) - Gamecube64.

    Old nations:
    Moche (Religious, Industrious) - AI (Emperor level),
    Olmecs (Religious, Agricultural) - Beta,
    Toltecs (Militaristic, Religious) - Rhothaerill.


    Settings as in the SP conquest. Victory conditions on: Domination, Conquest and Cultural. You can increase your culture by sacrifice of slaves.

    Since a 6th player could not be found, one tribe is controlled by the AI. Because of this, the difficulty level has been set to Emperor.

    [edit - updates]
    Last edited by Modo44; October 26, 2004, 14:08.
    Seriously. Kung freaking fu.

  • #2
    Inca's please

    great ideas
    Gurka 17, People of the Valley
    I am of the Horde.

    Comment


    • #3
      I'll take up the Aztecs, for Quetzacoatl!
      I changed my signature

      Comment


      • #4
        You're in, both of you. Welcome to the, soon to be bloody, jungle.

        Hope the rooster fills up nicely. Should there be empty slots in 3 days, we'll start with the AI helping out.
        Seriously. Kung freaking fu.

        Comment


        • #5
          Olmecs......

          Does this mean we need two more? Pm Rhothaerill. And conmcb25.
          Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

          Comment


          • #6
            Welcome Beta.

            No, we don't have to make it 6 players - the AI can play the remaining tribes. But it does poorly with rules so much different than in a normal game. That's why I was thinking about moving the difficulty level to Emperor, should we need non-human players.


            If any of you would like different names, based for example on the ones in the scenario, feel free to post them.

            The MP conquest has accelerated production on. If you are against it, speak up now and I'll try to revert to standard.
            Last edited by Modo44; October 24, 2004, 01:34.
            Seriously. Kung freaking fu.

            Comment


            • #7
              Originally posted by Beta
              Olmecs......

              Does this mean we need two more? Pm Rhothaerill. And conmcb25.
              no need to PM them

              they have been vollenteered

              I second this

              so just add them to this list and when we send them their save, we add in the link to this thread
              Gurka 17, People of the Valley
              I am of the Horde.

              Comment


              • #8
                Uhm, ok. I'll PM them then.
                Seriously. Kung freaking fu.

                Comment


                • #9
                  Heh, leave it Beta and Paddy.

                  Okay I guess I can use another PBEM, but that's it Beta.

                  I'll take the Toltecs I guess. I've never played this particular Conquest before.

                  Comment


                  • #10
                    One in, one to go. Welcome.
                    Seriously. Kung freaking fu.

                    Comment


                    • #11
                      We have one AI in the game - the Moche tribe. This means that the difficulty has been set to Emperor.

                      (enlarge for Paddy ) First post updated to include the actual playing order.


                      Game started.


                      Save to Paddy.
                      Last edited by Modo44; October 27, 2004, 01:23.
                      Seriously. Kung freaking fu.

                      Comment


                      • #12
                        300ad to Beta
                        Gurka 17, People of the Valley
                        I am of the Horde.

                        Comment


                        • #13
                          Thanks Paddy - but the next save goes to Gamecube64. I have forwarded it on to him.
                          Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

                          Comment


                          • #14
                            oh yes right

                            like ummm of course

                            as per the operational orders listed above

                            I new you would sort it out honest

                            s'pose we are just lucky I sent it to some one in this game
                            Gurka 17, People of the Valley
                            I am of the Horde.

                            Comment


                            • #15
                              Originally posted by Paddy the Scot
                              s'pose we are just lucky I sent it to some one in this game
                              Well, I did manage to confuse someone afterall.

                              I made a mistake in the playing order when I first wrote it, and didn't correct it until yesterday, sorry.

                              You really don't sleep, do you, Paddy?
                              Last edited by Modo44; October 27, 2004, 07:22.
                              Seriously. Kung freaking fu.

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