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The Grand Passage II, Part I

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  • The Grand Passage II, Part I

    Here is the turn order:


    Spain: Wittlich
    Portugal: con
    France: Rhoth
    England: Paddy
    Netherlands: Betaxus


    And the game is off!!!

    Good luck to one and all (except Rhoth)!

    1490AD Turn sent to Con.


    And here are the rules copied over from Rhoth's post in our last game:

    Rules of the game


    There are some FUNDAMENTAL rule changes everyone should be aware of, to make the game more fair.

    - The game automatically has Accelerated Production on which makes it different than the SP version.
    - OCEAN tiles take 2 movement points away, COASTS and SEAS only take 1.
    - There are 4 "sea lanes" between Europe and the Americas, which allow fast travel. Make sure to watch where you send your ship, as moving onto an ocean tile is costly.
    - Archers and Longbowmen do NOT have a defensive bombard
    - Medieval Infantry, Musketeers, Musketmen, and Conquistadores can do amphibious assaults
    - Pikemen do NOT require iron
    - You CANNOT build cities on jungles or forests until you have chopped them.
    - The resources have changed. check the civilopedia for this.
    - The tech tree is different so check it out.
    - Many units and some wonders are different than they are in a stock Civ3 game so just check out the Civilopedia for the changes.
    - And the big change is TREASURE

    Treasure Resources (produces a treasure every X turns)
    Furs (12 turns)
    Gems (5 turns)
    Gold (3 turns)
    Silver (5 turns)
    Spice (10 turns)
    Sugar (10 turns)
    Tobacco (8 turns)

    When you want a treasure, you have to build a city next to it. the treasure has to be within the city's radius, and it has to be connected to the city. when that is done, the city can build a special building (for example, a city near a gold can build a "Gold Mine"). That building will produce a treasure every X turns (see above), and the treasure unit is immobile. ANOTHER unit must come, pick it up, and bring it back to YOUR CAPITAL CITY. when it arrives you get 1000 victory points and 200 gold.

    We have already agreed to no fighting in continental europe/starting locations, but two other 'rules' I'd like to see are:
    1. no moving your capital. it's too big an exploit when you're taking treasure there.
    2. no "treasure whoring". you COULD build a cities around a gold resource like this:

    XXX
    CXCXC
    XXGXX
    CXCXC
    XXX

    but i think thats quite an exploit, using 1 gold resource to generate 6 treasures every 3 turns. i'm sure if we all use common sense, and play for fun, this rule will be self fufilling.
    Last edited by Wittlich; September 22, 2004, 09:05.
    ____________________________
    "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
    "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
    ____________________________

  • #2
    Thanks Witt!

    Good luck to all, and ....

    May the wind at your back always be your own.

    Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

    Comment


    • #3
      This will work.

      Rhoth is toast we all know his MO.

      "The better you know your enemy the easier it is to kill him"
      *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

      Comment


      • #4
        Originally posted by conmcb25
        This will work.

        Rhoth is toast we all know his MO.

        "The better you know your enemy the easier it is to kill him"
        I may regret giving out all my strategy from the last game.

        Witt did you set the game up with all the same attributes as last game (i.e. emperor level, natives in locked alliance...and actually adding the natives in)? The last one was for con who forgot to do that in a prior AoD PBEM.

        EDIT: Just read the old thread where con talked about his mistake. That makes it much less fun for me.

        Comment


        • #5
          I did add the AIs, but I didn't place them in a locked alliance (I didn't know how to do this with a scenario). Concerning the difficulty level, it is the level that came with the scenario (Again, I couldn't change it from the setup screen).

          As you can tell, I never play the scenarios on my single and LAN games.

          Oh well, even with the difficulty level set to what ever is standard for this scenario, I still think that we'll have an interesting time.
          ____________________________
          "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
          "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
          ____________________________

          Comment


          • #6
            Yes, I do believe its difficult at best to change the default difficulty level.

            The only thing it really affects in a game like this is the happiness level anyway and I would prefer to worry more about trash talking posts then how happy my cities are anyway.

            Ill get this played in a couple of hours.
            *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

            Comment


            • #7
              thanks for this Lord Wittlich

              let the good times roll
              Gurka 17, People of the Valley
              I am of the Horde.

              Comment


              • #8
                With great regret I must announce the end of this PBEM.


                Err, sorry I guess I can't state that this early in the game.

                1490bc to Paddy the Scot

                Comment


                • #9
                  Rhoth...... STOP IT!!!
                  ____________________________
                  "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
                  "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
                  ____________________________

                  Comment


                  • #10
                    Originally posted by Rhothaerill
                    With great regret I must announce the end of this PBEM.


                    Err, sorry I guess I can't state that this early in the game.

                    1490bc to Paddy the Scot
                    cheeky fella

                    I will play this when I get home... ahh only another 6 hours 10 mins left.....
                    Gurka 17, People of the Valley
                    I am of the Horde.

                    Comment


                    • #11
                      lets Rock n roll

                      and onto Lord Beta
                      Gurka 17, People of the Valley
                      I am of the Horde.

                      Comment


                      • #12
                        Yee haw! ...said the Dutch.

                        To Wittlich (ex resident of ZuiderZee; now living in Madrid).
                        Last edited by Beta; September 2, 2004, 06:54.
                        Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

                        Comment


                        • #13
                          1491AD Turn sent to Con.
                          ____________________________
                          "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
                          "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
                          ____________________________

                          Comment


                          • #14
                            Ah - and the perfect player schedule swings into action again. It is a thing of beauty.
                            Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

                            Comment


                            • #15
                              1491 to that Pirate Guy
                              *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

                              Comment

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