Dear Apolytonians,
i played a 6 player LAN-Game on WinXP-computers, good configuration, and we got it to work in 30 minutes. -> Good!
I noticed nearly no comment on the lan-perfomance and bugs, so I thought I´ll add my 2 cent and maybe help firaxis to find some bugs in lan game.
Now a few Questions rose during the game:
here is the config:
No computer players, 6 human civs (2 new, celts and scandies) , normal map size, simultan move, all other configs default.
----
1. The game is laggy, not comparable to internet-gaming but it is slow. Especially the mouse clicking speed in the city screen, you change a worker to another field an click and nothing happens, or it takes 2 seconds.
It appears to be that it speeds up when other player finished their turns, then it is nearly normal speed.
Plz don´t tell me to play turnbased. That game should support simultan-move as moo2 and stars did.
I just can´t understand the lag. It´s the main feature of this expansion, i paid 40 Euros, it´s ridiculous. But there are other ranters in other threads doing this job
2. Why is there no "Which TECHNOLOGY should we research next,sir ?" pop-up. It´s simply missing. You NEVER even noticed that you researched something. You always have to keep the "research time left" in mind, so that you are ready to change your research in time. Otherwise, the Advisor simply chooses the tech advance he sees fit. And as we know, change tech=loose a lotta research points.
I can imagine why the pop-up is missing:
All players should have the same opportunity to move their units RIGHT IN THE BEGINNING of the turn. Which leads to the next point :
3. As far as we noticed: The "first clicker" is first mover, right ? Means: Unit A moves, then B.Why ?
My proposal would be :
Units got no initiative. So, let the movement-value decide, who moves first. Or the xp.
4. to end turn, you have to click on the oval thing, not anywhere in the lower right box. That´s new to me.
On the other hand:
It was great fun ! We played 5 hours w/o any (real)problems at all. We loved the game and even the possibilty to play the "real civ" with your friends is wonderful. Always dreamt of this!
i played a 6 player LAN-Game on WinXP-computers, good configuration, and we got it to work in 30 minutes. -> Good!
I noticed nearly no comment on the lan-perfomance and bugs, so I thought I´ll add my 2 cent and maybe help firaxis to find some bugs in lan game.
Now a few Questions rose during the game:
here is the config:
No computer players, 6 human civs (2 new, celts and scandies) , normal map size, simultan move, all other configs default.
----
1. The game is laggy, not comparable to internet-gaming but it is slow. Especially the mouse clicking speed in the city screen, you change a worker to another field an click and nothing happens, or it takes 2 seconds.
It appears to be that it speeds up when other player finished their turns, then it is nearly normal speed.
Plz don´t tell me to play turnbased. That game should support simultan-move as moo2 and stars did.
I just can´t understand the lag. It´s the main feature of this expansion, i paid 40 Euros, it´s ridiculous. But there are other ranters in other threads doing this job
2. Why is there no "Which TECHNOLOGY should we research next,sir ?" pop-up. It´s simply missing. You NEVER even noticed that you researched something. You always have to keep the "research time left" in mind, so that you are ready to change your research in time. Otherwise, the Advisor simply chooses the tech advance he sees fit. And as we know, change tech=loose a lotta research points.
I can imagine why the pop-up is missing:
All players should have the same opportunity to move their units RIGHT IN THE BEGINNING of the turn. Which leads to the next point :
3. As far as we noticed: The "first clicker" is first mover, right ? Means: Unit A moves, then B.Why ?
My proposal would be :
Units got no initiative. So, let the movement-value decide, who moves first. Or the xp.
4. to end turn, you have to click on the oval thing, not anywhere in the lower right box. That´s new to me.
On the other hand:
It was great fun ! We played 5 hours w/o any (real)problems at all. We loved the game and even the possibilty to play the "real civ" with your friends is wonderful. Always dreamt of this!
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