Okay, this is where you make suggestions! Please state the problem you see, the reasons it's a problem, and the possible solutions you see. If you don't see any solutions as yet, that's fine - but no proposal can be made without a solution.
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PBEM Mod: Suggestion Thread
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I think we should begin the suggestions here and only move to a seperate thread if the discussion here warrants it. That sounds like what you had in mind snoop, but this thread is empty and the mod threads are about to push themselves off the first page. The forum is starting to look like it did pre-split.Enjoy Slurm - it's highly addictive!
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lol, ok I wanted to have certain threads out there, particularly certain issues that were very likely to come up, either from the earlier thread or otherwise ... but what you say makes sense. If it gets active enough I suppose MarkG will set up a forum for it (like AU has), but until that point we should ... consolidate ...<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
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Re: PBEM Mod: Suggestion Thread
ahhh maybe either SnoopCat or Rommel could link all the various threads in one of the two opening posts
keep this as a control thread...
then Rommel, as the Moderator, you could also adjust the thread name to state that this is the control thread etc for these mod issues
then Rommel, as the Moderator, you could also top the thread
just a suggestion, incase it is not being done in another thread
Originally posted by snoopy369
Okay, this is where you make suggestions! Please state the problem you see, the reasons it's a problem, and the possible solutions you see. If you don't see any solutions as yet, that's fine - but no proposal can be made without a solution.
ok, lets see if I have this right...
problem: too many threads
proposal: list of links to all the threads in opening posts, making this a control thread. And then having this thread topped
solution: we have a general thread, here, with links to all of the on topic issues etc, so we know where to go for the many more in depth discussions etc
ahh it is all good
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Being in the alcohol business, I hope you can imagine this is a busy week for us.
Year-end quota-meeting sales will spill over for a few weeks yet, so I won't have much spare time until the end of January...Enjoy Slurm - it's highly addictive!
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From the Small Wonders, Big Wonders thread, the suggestion was made that Scientific Great Leaders are the most imbalancing part of the Great Wonder situation. Since SGLs can be disabled from the start-up screen, there is no need to eliminate them with a mod.
However, simply eliminating SGLs takes away a perk from scientific tribes. If it were decided that the GW issue would be best solved by disabling SGLs, we might consider compensating the scientific trait somehow.
Alternatively, as was mentioned in the other thread, the rush capability of SGLs could be reduced to that of an MGL. This would hurt the sci trait also, albeit to a lesser degree...Enjoy Slurm - it's highly addictive!
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