The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Conqueror, care to be our reserve in case someone drops out before we get started?
So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste Re-Organisation of remaining C3C PBEMS
Ok, I'm making the scenario now, and there's something I think we should work out together:
I've given the Wheeled ability to all units that require Horses to build (note: this does not include Samurai and War Elephants) except the Conquistador; I feel it would ruin the unit if it could only run along flat land and Hills. Now, I feel this introduces a problem for the Keshik: since it's ability is to ignore movement costs in Hills and Mountains, not allowing it to enter the latter severely reduces its power. It's already a weak unit in the stock game, and therefore it would be even weaker in our game.
So, to be fair to the player who might get "stuck" with the Mongols, I suggest we help the Keshik out a bit. We could:
1. Add zero-range bombard, like in the AU mod.
2. Add one HP, like War Elephants.
3. Not make it Wheeled.
4. Increase it's Attack value to 5 (making it a 5/2/2).
Of these, I prefer the first and last; I dislike the third, because it would make the Mongols uber-powerful in the context of our particular game. There are other options, but I'm going for something non-drastic.
Preferences?
And her eyes have all the seeming of a demon's that is dreaming...
As for Keshiks, I agree about keeping them as wheeled. I would prefer option 1, and possibly option 2 (option 2 much preferred over option 4).
But by not making the Conquistador wheeled, doesn't this make it just way too powerful? This means it can run over 6 tiles, including the ones impassable by wheeled units. Even the Keshik needs roaded terrain to be this fast.
We're going with totally random civs, IIRC?
So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste Re-Organisation of remaining C3C PBEMS
For simplicity's sake, let's just make the Keshik and Conquistador Wheeled and leave it at that.
To make the game more interesting, I've added another change: the Clear Wetlands (Jungle, Marsh) ability is now only available with Industrialization. That should keep the terrain interesting for a while.
Here's a summary of our scenario:
1. Cities can only be built on Flood Plains, Grassland and Plains.
2. Chop Forest available with Engineering.
3. Clear Wetlands available with Industrialization.
4. Plant Forest available with Ecology.
5. Wheeled units cannot enter Forest (in addition to Jungle, Marsh and Mountains).
6. All units that require Horses to build are Wheeled.
7. All bombard units are Wheeled.
8. All modernish-type units non-foot land units (i.e. Tanks, Flak) are Wheeled.
And her eyes have all the seeming of a demon's that is dreaming...
I thought I'd written a response to say make the Conquistador wheeled as well, but it doesn't seem to have been posted. Must have been dreaming again Anyway, though not a perfect solution I would agree it's better than allowing the Conquistador to run riot when other fastmovers cannot.
On the "clear wetlands" move, I think Industrialisation may be a little late for a PBEM - actually, it could be interesting to move it to an earlier optional tech such at Music Theory or Free Artistry.
All the stuff on wheeled units looks fine to me. I guess this means the Celts, Japanese and whoever builds the SoZ get advantages until extensive road networks are built. Not such an impact for the Aztecs/Impi since they are not attacking units, but good for exploration.
Anyway, what you've got looks good
So if you meet me have some courtesy, have some sympathy and some taste
Use all your well-learned politesse, or I'll lay your soul to waste Re-Organisation of remaining C3C PBEMS
Concerning Clear Wetlands, I think we would lose the "feel" of the scenario too quickly if we could just remove all the tough terrain at Engineering (except for Mountains, of course).
And her eyes have all the seeming of a demon's that is dreaming...
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