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  • #16
    Originally posted by ducki
    This sounds like fun, and I definitely like the name. I laughed out loud.
    Me too, had to check this out, even i'm not playing
    Again great fun just by looking at PBEM game names Tarzan and Jane PBEM's one after another.

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    • #17
      Conqueror, care to be our reserve in case someone drops out before we get started?
      So if you meet me have some courtesy, have some sympathy and some taste
      Use all your well-learned politesse, or I'll lay your soul to waste

      Re-Organisation of remaining C3C PBEMS

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      • #18
        Ok, the Tarzan game just started, so ours should too.

        Everyone still in?

        I'll create the scenario file tomorrow and send it on over to Sir Ralph. We should begin soon after.
        And her eyes have all the seeming of a demon's that is dreaming...

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        • #19
          yup - ready and waiting, sir!
          Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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          • #20
            Absolutely. We need to get a fast start so we can crush Tarzan into a tree where he belongs.

            <Reverend> IRC is just multiplayer notepad.
            I like your SNOOPY POSTER! - While you Wait quote.

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            • #21
              Aqualung71, ducki, vovan?

              Ok, I'm making the scenario now, and there's something I think we should work out together:

              I've given the Wheeled ability to all units that require Horses to build (note: this does not include Samurai and War Elephants) except the Conquistador; I feel it would ruin the unit if it could only run along flat land and Hills. Now, I feel this introduces a problem for the Keshik: since it's ability is to ignore movement costs in Hills and Mountains, not allowing it to enter the latter severely reduces its power. It's already a weak unit in the stock game, and therefore it would be even weaker in our game.

              So, to be fair to the player who might get "stuck" with the Mongols, I suggest we help the Keshik out a bit. We could:

              1. Add zero-range bombard, like in the AU mod.
              2. Add one HP, like War Elephants.
              3. Not make it Wheeled.
              4. Increase it's Attack value to 5 (making it a 5/2/2).

              Of these, I prefer the first and last; I dislike the third, because it would make the Mongols uber-powerful in the context of our particular game. There are other options, but I'm going for something non-drastic.

              Preferences?
              And her eyes have all the seeming of a demon's that is dreaming...

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              • #22
                Oh, yes, I, most certainly, am still in.

                As far as Keshiks are concerned, number 4 seems good to me.
                XBox Live: VovanSim
                xbox.com (login required)
                Halo 3 Service Record (I fail at FPS...)
                Spore page

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                • #23
                  Yep, ready and waiting.

                  As for Keshiks, I agree about keeping them as wheeled. I would prefer option 1, and possibly option 2 (option 2 much preferred over option 4).

                  But by not making the Conquistador wheeled, doesn't this make it just way too powerful? This means it can run over 6 tiles, including the ones impassable by wheeled units. Even the Keshik needs roaded terrain to be this fast.

                  We're going with totally random civs, IIRC?
                  So if you meet me have some courtesy, have some sympathy and some taste
                  Use all your well-learned politesse, or I'll lay your soul to waste

                  Re-Organisation of remaining C3C PBEMS

                  Comment


                  • #24
                    What do you suggest for the Conquistador?

                    As for the Keshik, my vote is for giving it zero-range bombard.
                    And her eyes have all the seeming of a demon's that is dreaming...

                    Comment


                    • #25
                      For simplicity's sake, let's just make the Keshik and Conquistador Wheeled and leave it at that.

                      To make the game more interesting, I've added another change: the Clear Wetlands (Jungle, Marsh) ability is now only available with Industrialization. That should keep the terrain interesting for a while.

                      Here's a summary of our scenario:

                      1. Cities can only be built on Flood Plains, Grassland and Plains.

                      2. Chop Forest available with Engineering.
                      3. Clear Wetlands available with Industrialization.
                      4. Plant Forest available with Ecology.

                      5. Wheeled units cannot enter Forest (in addition to Jungle, Marsh and Mountains).
                      6. All units that require Horses to build are Wheeled.
                      7. All bombard units are Wheeled.
                      8. All modernish-type units non-foot land units (i.e. Tanks, Flak) are Wheeled.
                      And her eyes have all the seeming of a demon's that is dreaming...

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                      • #26
                        I thought I'd written a response to say make the Conquistador wheeled as well, but it doesn't seem to have been posted. Must have been dreaming again Anyway, though not a perfect solution I would agree it's better than allowing the Conquistador to run riot when other fastmovers cannot.

                        On the "clear wetlands" move, I think Industrialisation may be a little late for a PBEM - actually, it could be interesting to move it to an earlier optional tech such at Music Theory or Free Artistry.

                        All the stuff on wheeled units looks fine to me. I guess this means the Celts, Japanese and whoever builds the SoZ get advantages until extensive road networks are built. Not such an impact for the Aztecs/Impi since they are not attacking units, but good for exploration.

                        Anyway, what you've got looks good
                        So if you meet me have some courtesy, have some sympathy and some taste
                        Use all your well-learned politesse, or I'll lay your soul to waste

                        Re-Organisation of remaining C3C PBEMS

                        Comment


                        • #27
                          I made Ancient Cavalry Wheeled too.

                          Concerning Clear Wetlands, I think we would lose the "feel" of the scenario too quickly if we could just remove all the tough terrain at Engineering (except for Mountains, of course).
                          And her eyes have all the seeming of a demon's that is dreaming...

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                          • #28
                            I'm attaching the mod for Sir Ralph (and any others if you want to check it out).

                            We now need to decide on a turn order. I'm typically available after 5pm EST (GMT-6, right?), and sometimes in the morning.
                            Attached Files
                            And her eyes have all the seeming of a demon's that is dreaming...

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                            • #29
                              Originally posted by Dominae
                              I'm attaching the mod
                              I thought this was the "stock" group...? What a bunch of Chetas.
                              Enjoy Slurm - it's highly addictive!

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                              • #30
                                I thought you were the one that dubbed it the "stock" game...
                                And her eyes have all the seeming of a demon's that is dreaming...

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