Two settlers, actually...
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2-a-day Thread II
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No shame for the ironless Persians. The sad-sack Mongols failed to keep any heat on the western front, allowing the full weight of the Celts to come to bear on the civ without a 3 defense.
Alexman, well done, in any case. Would you care to replay and give us some more screen shots about how you used the fast movers together with the setters to outflank a massed defense? This bit of artistry deserves some space, IMO.Illegitimi Non Carborundum
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Originally posted by jshelr
ironless Persians.
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You guys played it very well to attack me when you did. My starting location combined with my civ were just silly. Even so, if I had not been preparing for my own attack, I would have been defeated immediately. You caught me by surprise and if I had delayed one more turn to hook up my iron I would have lost.
I'll post some screenshots later.
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Originally posted by alexman
You guys played it very well to attack me when you did.
So, we were too aggressive on the attack and got butchered, never to recover. We should have concentrated on one objective -- opening a coastal shipping lane to Persia.
Even without that, three civs could always have shipped iron to persia for upgrades before the war, declared war, and then gone into a defensive shell, forcing you to attack or wait for our research lead to widen. (That is both boring and not very sporting. We thought we could easily trim you down to managable size and lengthen the game. No deal.)
AnywayIllegitimi Non Carborundum
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Here we go...
800 BC: We take advantage of the previous attack on Arbela to fake another one.
Hopefully, our earlier comment about using the road to retreat will justify the presence of those three workers in the eyes of Persia.
Our 2 Settlers are in the fog of war for Persia. Hopefully the threat of an attack on Arbela will not allow them to spare a unit to scout, which would have to remain on the mountain/desert instead of defending.Last edited by alexman; June 14, 2004, 18:44.
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Originally posted by alexman
Our 2 Settlers are in the fog of war for Persia. Hopefully the threat of an attack on Arbela will not allow them to spare a unit to scout, which would have to remain on the mountain/desert instead of defending.
I don't get it- after abandoning Burdigala, shouldn't the tile where Cataractonium was founded have reverted to Persian territory?
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alex, I want to say that I have never seen anyone improvise like that in my entire (albeit (so far) brief) life.
I sent the save to Conqueror to let him survey the damage...
Alex, what is your IQ? 200 or something?Last edited by Krill; June 15, 2004, 12:29.You just wasted six ... no, seven ... seconds of your life reading this sentence.
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I'm not dead yet ! Altho very close
Battle report
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1. Vet Horse vs Reg GS @ Pasagrade -> wins, 1 hp left, 7 gold captured.
2. Conscript ! warrior vs Elite (wounded, 2 HP) Horse - wins, promotes, 3 hp left
3. Vet Horse vs Vet Spear (Archer freeshot misses), wins, 2 hp left
4. Vet Horse vs Elite GS (wounded, 3 HP), wins, full hp
5. Vet Horse vs Vet Spear (Archer freeshot misses), wins, promotes, 4 hp
6. Vet Horse vs Vet Spear, wins, full hp
7. Vet Archer vs Vet GS, GS retreats, Archer has 3 hp left
8. Vet Spear vs Reg GS (wounded, 1 hp), wins, 3 hp left
9. Vet Spear vs Vet GS (wounded, 1 hp), wins, 3 hp left
10. Reg Horse vs Reg Archer, retreats, (archer down to 2 HP)
11. Vet Spear vs Reg Archer (wounded, 2 HP), wins, full hp, 3 workers captured
12. catapult bombards Vet Spear - hits, spear down to 3 HP
13. catapult bombards Vet Spear - hits, spear down to 3 HP
14. Vet Archer vs Vet Spear (wounded, 3 HP) attack over the river - dies, alex archer promotes to elite with 2 hp left.
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Now alex should not reach any city. Not if GS dont ignore the river movement cost
Very entertaining & educational playing against alexman. Last time i had this much fun & challenge was when defending myself against Sir Ralph in GS PBEM
775 BC to jshelr.
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