Okay so today I tried out Multiplayer Civ Conquests for the first time in a LAN game and I noticed 2 strange things:
Firstly, even though I always had "build previous unit" in the game preferences checked off, my cities would always switch to building whatever they wanted after units were being completed.
Secondly, whenever combat occurs, the screen instantly flips to whatever the next unit is in my unit rotation and does not stay to watch the combat. Although a dialog does come up to say for example that "my archer defeated greece's warrior" for example, it would still be nice to be able to watch the combat animation occuring and watch either my unit or the enemy unit drop dead as I have always done in single player. Does anyone know what i am talking about I know I am probably making this sound kind of confusing.
Anyway, these are the two issues that I am having and have had only with multiplayer. By the way, I have been playing Civ3 ever since it came out, and Civ2 ever since that came out, so I am by no means new to the series, and I still cannot figure out why these 2 problems are occuring in Conquests multiplayer. If anyone could offer any help, I would greatly appreciate it.
Firstly, even though I always had "build previous unit" in the game preferences checked off, my cities would always switch to building whatever they wanted after units were being completed.
Secondly, whenever combat occurs, the screen instantly flips to whatever the next unit is in my unit rotation and does not stay to watch the combat. Although a dialog does come up to say for example that "my archer defeated greece's warrior" for example, it would still be nice to be able to watch the combat animation occuring and watch either my unit or the enemy unit drop dead as I have always done in single player. Does anyone know what i am talking about I know I am probably making this sound kind of confusing.
Anyway, these are the two issues that I am having and have had only with multiplayer. By the way, I have been playing Civ3 ever since it came out, and Civ2 ever since that came out, so I am by no means new to the series, and I still cannot figure out why these 2 problems are occuring in Conquests multiplayer. If anyone could offer any help, I would greatly appreciate it.
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