The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
Though Uber is right - 1 on 1 isn't MP civ .... Sure Markos, I'll throw my name out into the arena (who knows, maybe I'll get lucky. )
____________________________ "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996 "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu ____________________________
Touche' Markos. You are right, by definition MP civ is two or more players. Hell, my only LAN games are against myself, my partner, and 4-5 bots....and we've had some great games. I guess my only question is: If we're playing one-on-one, are there any bots (AIs)? If so, then EXCELLENT. If not...well, it seems rather lack luster. But then, I've never played one-on-one with NO Ai's so I can't judge....but a one-on-one w/o AI's seeems rather boring...but like I stated earlier, the good-luck/chance factor could kick-in...
Last edited by Wittlich; November 22, 2003, 03:11.
____________________________ "One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996 "If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu ____________________________
There is certainly a degree of luck to winning a 1on1, and a winner should be magnanimous in his victory and admit it if he got a lucky start. The luck factor can allow a worse player to win, but only if he exploits it well. This is a good thing IMO.
I would be interested but a few questions first.
What patch version are you playing? Im not sure the patch is out for all countries yet.
What time would you be thinking of starting? Im GMT and should perhaps have a bit of a nap this afternoon if its going to run late.
Sim moves right? Turn based could work with just two players, but sim is just so much faster and the c3c tweaks to it are most welcome.
Also, I have a new router since last time I played MP so my ports and what not might need a fiddle.
1 on 1 (with no AIs) isn't civ (IMHO) for various reasons.
1. there is no diplomacy. unless you *BOTH* happen to be aiming for that space race, the other player is going to swarm you with some low-level unit within the first 50 turns, and if you dont swarm him, or defend like crazy, you lose.
2. there is a lot more luck with 1 on 1s, althogh luck is a major part of civ.
3. in 1 on 1's, the game can become fairly calculated. yes, we've all read "the corruption threads" and the "city spacing thread", but there are some people who actually figured those out, and can mathematically prove that their builds are the best ones. this becomes a lot more prevelent in 1 on 1's, especially when swarming with horsemen will be the way to go.
various others i dont feel the need to type.
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
1. Losing diplomacy is an unfortunate side effect of 1on1s.
You have to strike balance between swarm, defend and expand just like any game of civ. Neglect them and you will lose, just like any game of civ.
2. It also forces you to make the most out of rough starts as you cant just quit and start over. It will make you a better player if you have to struggle against the odds.
3. If someone can do their ultra calculated build under the time pressures of head to head games, then they deserve the victory.
As for swarming, offense is the best defense. If you are the one being swarmed and you cant defend well, then I guess your opponent got the edge on you.
Im suprised theres not been more interest in this today. Are some of the Poly greats all mouth and no trousers?
Originally posted by Wittlich
If we're playing one-on-one, are there any bots (AIs)? If so, then EXCELLENT.
my basic definition of 1-on-1 is that two humans compete each other. i didnt have in mind to put in a rule of no ai. now if you want to put in some ai's, thats fine be me
Whoa, that's not a good rule. Maybe for the first 50-60 turns, maybe....
If you wait 200 turns, some Civ's UU's will have come and gone. I do suggest that rule about Civ selections be made. Something like each opponent picks the other guys Civ; or it's random.
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