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  • quick question

    I was fiddling around in the editor, trying to make it just the way I like it, and I decided to add a little something in it, a big bomber that could carry a nuke (afterall, the only nukes ever used have been dropped out of a plane, not launched). To do this I deleted the american unique unit.

    it turned out that my plane didn't work out as planned (I didn't really think it would), but now I want the amerian UU back, but I want to keep all the other changes...

    Could someone check for me all the stats for the F-15?

    I will write all this out, so that the person who decides to help me doesn't have to be bothered too much

    Icon:
    Pre-req:
    Shield Cost:
    Pop Cost:
    Moves:
    Transport Capacity:
    Zone of control (checked or unchecked):
    Attack Str:
    Defense Str:
    Operational Range:
    Bombard Str:
    Bombard Range:
    Rate of Fire:
    HP Bonus:
    Required Resources:
    Unit Abilities:
    Civleopedia Entry:

    I think taht is it. Thank you muchly

  • #2
    back up your files first ffs

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    • #3
      you see, that would be the smart thing to do. I never have been one to do something the smart way .

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      • #4
        Why'd you delete a unit? Just add a new one.

        Or, if your using a version that doesn't have the "add" button, select "rename", hit cancel, and then press "a" (on the keyboard).

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        • #5
          Or, if you're only testing something out, you can deselect the unit so that no civ can build it, which would still leave it in the Bic/Bix file. It just wouldn't be in the game.

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