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Super carriers vs. smaller carriers

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  • #16
    OK, 28 may be a bit excessive for some people's tastes. How does 20 sound at the same price and cost as before?
    "Misery, misery, misery. That's what you've chosen" -Green Goblin-

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    • #17
      Why do you want super-carriers in the first place? IMO the current model works fine. If you want larger carrier-capacity you just build more carriers and pays more in upkeep.

      Maybe an advanced carrier would be good enough? Available later, cost 280, capacity 8 planes, +1 A/D/M. Not possible to upgrade from old carriers.
      Don't eat the yellow snow.

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      • #18
        Yes, bongo good. Maybe with Fussion? They are nuclear carriers in fact

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        • #19
          Maybe with Fussion? They are nuclear carriers in fact
          Nice idea, but that would render the first carriers a "old" quality too fast. I'd put them available at Miniaturization or Robotics, to represent the advanced tech and computers found in such vessels, requiring, of course, oil, steel, aluminum and uranium.

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          • #20
            I'm guessing some of you don't use large carrier formations.

            With a group of 6 carriers (all filled with planes) plus a suitable escort (8 battleships/aegis cruisers), the right-click list is full. With the above except with 8 fully loaded carriers, you have to do a lot of clicking to find the ships amongst the planes.

            This becomes complicated if the planes are all the same type with some flying air sup.

            I use bombers on carriers so I can easily tell which planes are doing the bombing and which are doing the intercepting.

            Had Sid&co changed the unit list to add columns rather than the 1 line clicking and scrolling along with some indication of what each plane is doing, carrier groups such as I detailed above wouldn't need any where as much micromanagement.

            Btw, I use at least 3 of these carrier groups since 1 of them can provide air cover for a newly conquered city along with any ships in the vicinity until I can get land based air cover in place.
            There's no game in The Sims. It's not a game. It's like watching a tank of goldfishes and feed them occasionally. - Urban Ranger

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