You should be able to set fire to your oil, to keep an attacker from getting it
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No war for oil
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My favourite is when the AI builds a city in the remaining space between our growing empires in the early game, just beating my settler to the spot. Cue 3000 years later and oil just happens to be there. Left them alone until that point but rather than just take that city, I send in a 3 pronged attack with 50 + cavalry and restore the "correct" situation.
War for oil? No
Oil for war!!
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bloody AI does it all the time, any territory I don't want to build on directly in my empire as its pretty naff but want to absorb via border expansion is at risk.
You can just see the AI settlers, who aren't supposed to know it exists, lining up to move on it.
"Now for the 75th time AI, get your damn settlers off my land"
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You can just see the AI settlers, who aren't supposed to know it exists, lining up to move on it."Guess what? I got a fever! And the only prescription is ... more cow bell!"
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I usually don't have to war for resources in most of my games. Of course, I always remember fondly one of my best games (the India Rubber Campaigns, as I call it. )
No problem, though - I just go ahead and smack the AI around a little bit and take the resource by force. Even if I have all the strategic resources, I'll go to war just to acquire more luxuries (can never have too many of those)."Got the rock from Detroit, soul from Motown"
- Kid Rock "American Badass"
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The Iraq in civ posts were great!
I always war for resources."You're the biggest user of hindsight that I've ever known. Your favorite team, in any sport, is the one that just won. If you were a woman, you'd likely be a slut." - Slowwhand, to Imran
Eschewing silly games since December 4, 2005
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