I've seen this in other games, and it's driving me crazy. How is it that ending a war can lead to unhappiness in my cities? In my latest game, playing as the Romans, I went to war with the Greeks. In the turn that I settled for peace all my cities became more unhappy. I have the save from the beginning of my turn, my capital, Rome, has 6 citizens, 2 happy, 2 content, 2 unhappy. At the end of the turn, after I've made peace with the Greeks, Rome has 1 happy, 3 content and 2 unhappy. The only thing that has changed is that now I'm at peace.
I'm in despotism; the number of units in Rome has not changed, my temple was not destroyed by some random act of God and I didn't lose any resources. I've never read anywhere in the rules or on these boards anything about this, but it seems to me that, in this case, peace causes unhappiness. Does anyone have an explanation?
I'm in despotism; the number of units in Rome has not changed, my temple was not destroyed by some random act of God and I didn't lose any resources. I've never read anywhere in the rules or on these boards anything about this, but it seems to me that, in this case, peace causes unhappiness. Does anyone have an explanation?
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