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  • I've just about had it!

    I'm about 1 more 2 hour gaming session without getting a leader away from returning this game. This coupled with the fact that you cannot stack units and give them all the same orders is pissing me off. Someone please tell me that I'm doing something wrong. It has been a long time since I've played a Civ game and the last one was CTP2 about a year ago. As I remember it the combat was very good on that game you could amass forces and all attack at once. Why wasn't that done with Civ3?

  • #2
    The stack units option was added in a patch (v1.21f I believe). Get this and install it and hit "j" to move all the units in one square at once.

    Moreover, combined arms works best. Build groups of units - eg send Catapults and Horsemen with your Swordsmen. Usee the catapults to bombard defenders and weaken them, then attack with horsemen, who have the chance to retreat if they are losing. Finally ensure that you carefully maintain and protect your elites, giving plenty of experience to veterans to get them up to elites. Then when you have a must-win situation (eg last defender is a 2hp warrior), then use your elites. This way you don't risk losing them, and you have a better chance of getting leaders.
    Last edited by MrWhereItsAt; March 3, 2003, 23:05.
    Consul.

    Back to the ROOTS of addiction. My first missed poll!

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    • #3
      Leaders are a bit of the draw. If military and if you have the Epic you can increase your chances of promotions and hence leaders. If you want to get them you need to be at war and use those elites on weaker or damaged units to get those victories and the shot at a leader.
      Once you get a leader use it, if you have more elites to fight, as you can only have one leader at any point in time. Prolonged fighting is what generates leaders.
      A standard game would be 6-10 for me, but I have gotten up to 55 in a game (pre ptw). PTW seems a bit less than before, IMO.

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      • #4
        I'll be fortunate to get three leaders in a single game, but then, I'm a lover not a fighter.
        No, I did not steal that from somebody on Something Awful.

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        • #5
          The Mad Monk,

          As a lover (of beautiful buildings and cultural achievements...), you meant three leaders since you started playing Civ3, isn't it?
          The Mountain Sage of the Swiss Alps

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          • #6
            I always end up getting about 2-3 leaders in a war-game. When I am more peaceful, all neighbours tend to be as well, and the rate of leader generating drops considerably. At my current game (Carthagians, uah-ha!), I am right now in ~450 AD, still no wars, even though the greeks are getting a little too pedant.

            Leader generating games are almost always achieved with constant wars (and Militarist trait, if you chose it).

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            • #7
              Militaristic civs with strong UUs are the best leader generators.

              China, Japan, Celts, Rome. A powerful UU will win more often, and thus you will have more elites and more chances for those elites to win and generate leaders.

              I am currently playing AU206 (check the strategy forum to find out what "AU" is), and that game is about testing the Gallic Swordsman re: is 50 shields too much?

              The answer we've pretty much decided on is "no." In my game, it is 900AD. I have generated 5 leaders. I expect to generate several more.

              Be careful with your elites. Unless you have veritable hordes of elite units, hold your elites for attacks you can pretty much guarantee will succeed. Nailing AI archers, for instance, with Gallic Swordsmen. 3 attack v. 1 defense. Use your vets on tougher fights, so you don't lose the elite units.

              The Heroic Epic will increase your leader generation rate by 25%, but is only a worthwhile investment if you are planning on doing lots of fighting after completion of the HE (so it will pay off).

              -Arrian
              grog want tank...Grog Want Tank... GROG WANT TANK!

              The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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              • #8
                I've gotten about 10-12 leaders in my current game..

                about 4-5 of them got turned into Armies, since I cannot find anything else to do with them ? Basically Military is an essential trait for Leader generations...

                And yes, Gallic Swordsmen rule!.. I've been playing a normal monarch huge map game with celts. Maybe that's why I keep getting leaders, cos theyre just so many civs to beat up!!

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                • #9
                  Yeah, I'd expect more leaders on a Huge map. My best effort on a Standard map was 12. I've had a couple of 9 leader games recently (Japan, Rome).

                  As you point out, though, sometimes you have no real use for leaders you are generating. There are key periods in the game when leader generation is most valueable. Basically, from the beginning through the early industrial age - after you rush Hoover, that is.

                  -Arrian
                  grog want tank...Grog Want Tank... GROG WANT TANK!

                  The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                  • #10
                    I know its late in the game but modern armor will give you more leaders then you will know what to do with.

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                    • #11
                      Originally posted by Mountain Sage
                      The Mad Monk,

                      As a lover (of beautiful buildings and cultural achievements...), you meant three leaders since you started playing Civ3, isn't it?
                      No.
                      No, I did not steal that from somebody on Something Awful.

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                      • #12
                        As a lover of beautiful buildings and cultural acheivements, I take it very personally if someone kidnaps and kills my workers and razes my cities.
                        No, I did not steal that from somebody on Something Awful.

                        Comment


                        • #13
                          Originally posted by Arrian

                          As you point out, though, sometimes you have no real use for leaders you are generating. There are key periods in the game when leader generation is most valueable. Basically, from the beginning through the early industrial age - after you rush Hoover, that is.

                          -Arrian
                          I prefer my leaders to come early to middle medieval period. These are where the best wonders are: Sistine, Bach, Sun Tzu, Leo, Smith.

                          However, most of the leaders I got were after Hoover... which makes them useless, since FP and Palace were already perfectly assigned, and it's still a looong way before any modern age wonders become available.

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                          • #14
                            Actually I got 2 Leaders while defending against attack at the SAME turn..

                            They both died before the turn ends however, due to continous attacks, which made me pretty mad..

                            But I guess I were lucky, the next turn I attacked and got another Leader

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                            • #15
                              minke,

                              Yeah, that's when I want my leaders too (well, I want 1 a bit earlier, so I can sort out my Palace/FP), for exact same reasons you listed.

                              I also really like rushing Hoover... after having timed the completion of ToE to coincide with my discovery of Replaceable Parts. So, in the course of 1 turn, my workers speed up, I get 2 free techs, and then I get a free hydro plant in most of my cities. I often try to preserve a leader for Hoover.

                              -Arrian
                              grog want tank...Grog Want Tank... GROG WANT TANK!

                              The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

                              Comment

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