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  • Canals?

    Does anybody know if we can build canals in Civ 3 for naval units to move from one ocean to another?
    (\__/) 07/07/1937 - Never forget
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    (")_(") "Starting the fire from within."

  • #2
    I thought someone said he saw canals in one image.
    I'm consitently stupid- Japher
    I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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    • #3
      There will be a 'Great Canal' wonder. But I think that it can only be build once, at one place on the map.
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      Ceterum censeo Romam esse delendam.

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      • #4
        Its a shame that the great canal is not a repeatable mini-wonder that transforms one tile each time it is built. That way many canal wonders could be made in key locations or even connected together to form a huge one if the map made it worth the effort.
        To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
        H.Poincaré

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        • #5
          I hope they're going to be in.
          To be dug by settlers or engineers.
          With developping possibilities over the years.

          And I hope the distance between resp. the atlantic and pacific; and the mediterrenean and the red sea is going to be two tiles. That means you can't "bridge" the distance by building a city in between. Let either the Suez- or the Panama-canal be a wonder, or maybe even the both of them. Unique wonders because they have to be build outside a city. That would mean that you only can build these wonders if you got hold of the respective territory

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          • #6
            Of course the wonder could be used like the Manhaten Project and enables the construction of canals
            Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup.

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            • #7
              Interesting. I'll vote the other way, and say for the sake of gameplay I hope they go with just the one opportunity to build it. If only to emphasize competition and the strategic value of the one canal once it's built.

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              • #8
                The Great Canal is a major wonder. It lets you choose where u want to place a canal which connects two oceans. Im not sure if theyre are any other parameters (in or out of your borders/ length etc.)
                "Everything for the State, nothing against the State, nothing outside the State" - Benito Mussolini

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                • #9
                  Originally posted by Lawrence of Arabia
                  The Great Canal is a major wonder. It lets you choose where u want to place a canal which connects two oceans. Im not sure if theyre are any other parameters (in or out of your borders/ length etc.)
                  So I build the great canal at the site of the Suez Canal. Now can anyone use it?

                  Now I have discovered the New World and I look and see that if I built a canal through Panama that I could cut shipping time by like 75%. But you know what I can't build it because I already built my great canal in Egypt. Is this going to be the case in Civ III? Because if it is I vote against this wonder - great canal and instead ask for allowing egineers to be able to build canals over a certain distance.
                  About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.

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                  • #10
                    Canals should be TI's but should be extremely difficult to build and time consuming. I'd also like to see dams and hydro plants outside of cities.
                    To us, it is the BEAST.

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                    • #11
                      dams, hmmm

                      i agree about canals. a hundred years ago they were easily as important as railroads, and barge traffic is VERY important where i live, though we use man made lakes (The Columbia River) and dams.

                      i think dams would be extremly interesting, but the only problem is deciding how much land would get flooded. and talk about a weapon! a strategically placed dam could flood an oponents homeland. darn good idea if you ask me.
                      By working faithfully eight hours a day, you may get to be a boss and work twelve hours a day.

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                      • #12
                        If you were going to have canals built than there should also be a way to destory them

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                        • #13
                          Originally posted by manofthehour
                          If you were going to have canals built than there should also be a way to destory them
                          There would probably always a way to destroy them, just like you could destroy the Great Wall!!!

                          That is why you would want to build defense around the canal, and close to the Great Wall.
                          "What is the Matrix?" -Neo
                          "The Matrix is the world that has been pulled over your eyes to blind you from the truth." -Morpheus [The Matrix]

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                          • #14
                            Canals could also put the civs who thought they were a world away more easily accesable.

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                            • #15
                              I would like to see it as a mini wonder were before you start building you tell it were you want it and that determines the amount of shields needed.
                              Destruction is a lot easier than construction. The guy who operates a wrecking ball has a easier time than the architect who has to rebuild the house from the pieces.--- Immortal Wombat.

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