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c165# CIV3: WORST FEARS COME TRUE!

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  • c165# CIV3: WORST FEARS COME TRUE!


    165# CIV3: WORST FEARS COME TRUE!

    Fiera is rather unhappy with recent civ3 news

  • #2
    never laughed that much before

    You are right that 7 civs are way too little, but thats the only point I can agree with.

    The rest is nonsense, assumptions and made-up scary stories. You in no way know whats going on at Firaxis! You have never known and you will never know. Nobody here knows, so dont try to scare everyone here with your horror stories.

    ATa

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    • #3
      Besides I think it is way too early to do any judging. The screens are filled with placeholders and the info is outdated the time it is posted.

      Ata

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      • #4
        quote:

        You have never known and you will never know


        He (Fiera) and we will know when CivIII is out. And I think this arcticle is not nonsens, it only expresses fears about CivIII, and the author is not the only one who has these fears, when I look into threads hear about "7 civs", "unique units" etc.

        But, Fiera, I still hope that you are wrong and that CivIII will be a great civ game, a true successor for civ2...

        [This message has been edited by BeBro (edited May 06, 2001).]
        Blah

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        • #5
          Good column, Fiera, Firaxis and Sid have had more than their fair share of hero-worship, but perhaps it is a little too harsh.

          The 7 civilization limit is truly worying (especially for scenario makers), but it is not yet certain as new previews seem to suggest, so I have some hope on this issue.

          Graphics could also turn out to be annoying in Civ 3. I actively dislike stupid animations and turn them off wherever I can and I really don't need to see some overrendered units. From the screenshots so far it seems that the graphics aren't overdone, so I am satisfied - unless the animations cannot be turned off that is.

          I don't know how unique civilizations will turn out to be, but they will definitely be editable - Firaxis stated that on their website already, so I am not worried. If they turn out to be good, so be it. Should they detract from the game, I will simply edit them to make them all the same. No problems there. In fact, the potential of being able (and not compelled) to assign different attributes to civs could be very useful for scenario-makers.

          For the most part, I think, Firaxis has listened more than I had hoped they would, so overall I am satisfied with what I see. Still, I applaud you for giving Firaxis some criticism - without both positive pull and negative pressure from fans they will not know what fans think is going in the right direction and what is way off track.
          Rome rules

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          • #6
            Yeah,MarkG you're right.I'm sorry to have spent so much time and dreams to this forum.Firaxis doesn't really listen to us.Or they listen what they want.Unfortunately.

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            • #7
              quote:

              Good column, Fiera, Firaxis and Sid have had more than their fair share of hero-worship, but perhaps it is a little too harsh.


              Yes, the column is pretty provoking, but in this case, I think it is better than a "Fireaxis-and-SidMeier-are-Gods-nobody-can-criticise-them" style...

              ------------------
              Civ2000 hosted by CivII Universum
              Blah

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              • #8
                Chicken Little, 'The Sky is Falling, The Sky is Falling'.

                Jeez, I agree with Ata... I don't normally roll my eyes in real life, but I found myself doing it over and over again.

                A waste of a column, I think. This is like those Y2K people who said that the world was going to end.

                Hell, I might just write an column critizing all these 'The World is Ending' wackos.
                “I give you a new commandment, that you love one another. Just as I have loved you, you also should love one another. By this everyone will know that you are my disciples, if you have love for one another.”
                - John 13:34-35 (NRSV)

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                • #9
                  quote:

                  Yeah,MarkG you're right.


                  Since I recently discovered the secret of "careful reading" in the OT forum I have to say the column is not by MarkG.

                  ------------------
                  Civ2000 hosted by CivII Universum
                  Blah

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                  • #10
                    quote:

                    Originally posted by Atahualpa on 05-06-2001 07:50 PM
                    Besides I think it is way too early to do any judging. The screens are filled with placeholders and the info is outdated the time it is posted.

                    Ata


                    Well, that's certainly true, but he can make provisional judgements based on the information that is currently available.
                    Rome rules

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                    • #11
                      Have the minor Civs been removed from the game plan?


                      "Let us kill the English! Their concept of individual rights could undermine the power of our beloved tyrants!"

                      ~Lisa as Jeanne d'Arc

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                      • #12
                        When the game is released, the people at Apolyton will be shocked at the number of ways our List affected Civ3's development. In the end, however, we'll have a bunch of little screamers crying: "But what about MY idea and MY view of the Civ series?! I've been robbed!!!"

                        I've said it before and I'll say it again: The WORST thing that could happen is a Civ 2.5 -- I want a Civ3. If that means playing the game a bit (hopefully a LOT) differently and learning all kinds of new things...GREAT! God forbid if my 10-year-old strategies won't actually work anymore...

                        As for the 7 civ-limit, not enough is known about that.

                        As for "eye candy," I'm sick of people who say graphics aren't important in Civ. THEY ARE IMPORTANT! You zero-sum people should go play ANSI games again.

                        Religion? Would be great but could they really make it work? Europa Universalis has done some interesting things...perhaps Civ3 will rip some of those ideas of Paradox.

                        And all the other stuff: Who knows yet? Nobody. I bet even Firaxis is still toying around with things.

                        I do get the feeling, though, that Civ3 might just happen to have enough new material (some of it directly from us) that the Civ 2.5 crowd will be crying and raising a fuss. Thankfully, they can always keep playing Civ 2 if they miss being able to predict the entire game.
                        I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

                        "Yin": Your friendly, neighborhood negative cosmic force.

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                        • #13
                          ever heard of judging to soon? its hardly even half done and it is not possible for them to read every little comment. everything is still being balanced. while as far as we no they are only planning on 7 enemy civs (which is a shame) maybe they'll hear our desperate pleas and be compassionate. personally i think different amounts of civs depending on the map size would be nice.. but i still have greaty hopes for the game and still put my trusts in sid and the rest of the firaxis team (except for steve chao.. dont know whats up with him.. just look at him.. ). i mean comon anyone name one sid game that sucked.. go ahead i dare you..
                          [This message has been edited by ancient (edited May 06, 2001).]

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                          • #14
                            Actually i think Fiera is probably right on target here.......

                            Its too early to stamp a civ 2.5 label on this product however from what we have been shown so far...... i fear the worst.

                            It seems pretty obvious the game is going to be a revamped SMAC engine with an interface similar to the CTP series and for all of you RTS players i suppose a AOE set of plus and minuses for each civ (although SMAC factions had this as well)

                            Personally i didn't like the CTP interface but IF you want a new game i would assume a new game would come with a new interface.

                            As for not touching all of the ideas..... gee there is a surprise

                            How many pages did we send them? 501 i believe! Crap if 10 of those ideas are in i say that Apolyton as a community should take pride in their efforts.

                            Personally i don't want CTP or SMAC..... CTP tried to go way beyound civ2..... and failed miserably for the most part.....

                            Many games have pros and cons. Civ 2 has them. Before we go radiacally changing things and making a game which doens't work, i think we should fix the things that didn't and revise the ones that do.
                            Boston Red Sox are 2004 World Series Champions!

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                            • #15
                              Yin26 is absolutely correct. I'm not intereted civ2.5 either. I remember alot of people complaining that CTP2 was merely a patch for CTP (hmm, a patch that screws up the AI - I though only microsoft did that . . .). That it was CTP1.5. So what's Firaxis's choice? Well, they could take the heat for putting out a mere patch to civ2 and charging full game price (and admit it - half of you would complain if civ3 felt like a mere patch - a mere TOT), or do something different a take the heat for daring to tamper with a classic. The only bad news I've heard so far is the 7 civ limit (and then only if its hardcoded - which it probably is) and the lack of public works (and many people are happy about that, its a matter of perspective). I suggest that anyone who is concerned about civ specific stuff read the thread I started regarding my solution. And as for Firaxis not listening enough, well its their game so don't sweat it.

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