Put me down in the camp that would like to use the "TRAIN" concept. And expand it to roads using "TRUCKS". A road would allow foot units double movement but a truck would allow considerably more movement. As previously stated, this would make attacking a continent more realistic. You're not going to ship any trains on a transport. You will have to make a beachhead, take/build a city then build trains and attach to a rail network. And definitely limit how much a train could hold. And have movement points required for loading and unloading trains. You shouldn't be able to unload a thousands of troops off a train and do a coordinated attack on the same turn. Train are very vulnerable when unloading. ![](http://apolyton.net/forums/biggrin.gif)
And to all you that are complaining about moving one square in 20 years, GET OVER IT. Buy a traditional wargame where the game's real time is only a few years. We're talking about a span of 6000 years here, so there is no way to represent reality based movement without the game taking years to play.
RAH
![](http://apolyton.net/forums/biggrin.gif)
And to all you that are complaining about moving one square in 20 years, GET OVER IT. Buy a traditional wargame where the game's real time is only a few years. We're talking about a span of 6000 years here, so there is no way to represent reality based movement without the game taking years to play.
RAH
Comment