In Civ1, the ancient age rushed by and a player had knights before they knew it. The Medieval age then lasted for most of the game, with the game then rushing straight through renaissance to modern, and the game ended with a blaze of tanks, bombers, battleships, and of course nukes!
By contrast, CTP (I know its not a Sid game) had next to no medieval age (they combined knights into ancient age) and an extra long renaissance age!
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What will happen in Civ3? From my comparison of the two extremes (Civ1+CTP), I believe that the ages should get progressively shorter (except for the modern age which should be as long as the first age). This makes the game fun because it gives the player a sense that he is being pushed towards the end of the game by something akin to inertia!
However, it also has the side effect of accommodating civ specific units because most of them will be ancient units (because so many civs rose to power in the ancient age), and if the ancient age is the longest, this gives time for different civs to gain power and lose it, and allows the time offsetting of units like the Greek special unit, and the Roman one, so that the Greek one can have its heyday, before the Roman one is buildable!
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Consequently, I believe turns in the ancient age should be a decade or so, medieval age - 15 years, renaissance age - 20 years, modern - 10 years.
By contrast, CTP (I know its not a Sid game) had next to no medieval age (they combined knights into ancient age) and an extra long renaissance age!
.
What will happen in Civ3? From my comparison of the two extremes (Civ1+CTP), I believe that the ages should get progressively shorter (except for the modern age which should be as long as the first age). This makes the game fun because it gives the player a sense that he is being pushed towards the end of the game by something akin to inertia!
However, it also has the side effect of accommodating civ specific units because most of them will be ancient units (because so many civs rose to power in the ancient age), and if the ancient age is the longest, this gives time for different civs to gain power and lose it, and allows the time offsetting of units like the Greek special unit, and the Roman one, so that the Greek one can have its heyday, before the Roman one is buildable!
.
Consequently, I believe turns in the ancient age should be a decade or so, medieval age - 15 years, renaissance age - 20 years, modern - 10 years.
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