One thing I really like (among many) that I've seen in the CivIII screen-captures is that in addition to the fog of war the game also implements the visual range of a unit.
It will be nice to be able to instantly see which parts of the map you haven't been to in a while and maybe should and also where the best place for a lookout unit is.
I've read all the CivIII articles/previews, but was there any mention of whether an increase in altitude by being on a hill/mountain will improve the visual range of units?
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Your Obedient Serpent
It will be nice to be able to instantly see which parts of the map you haven't been to in a while and maybe should and also where the best place for a lookout unit is.
I've read all the CivIII articles/previews, but was there any mention of whether an increase in altitude by being on a hill/mountain will improve the visual range of units?
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Your Obedient Serpent
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