War ALWAYS has a severe effect on the land. You know, burnt crops, poisoned wells and the like. In all previous Civ games. all you had to protect was your cities and improvements. I think that should change.
Battles should ruin the land, just like pollution does. The larger the battle, the greater the devestation. Also armies should be able to purpousely ruin the land: Instead of taking on that fortifies city, just lay waste to the land; city starves.
With this in, you have to protect your borders as much as your cities. If a large army comes in and ruins your lands, it could that many, many turns to fix the damage.
Battles should ruin the land, just like pollution does. The larger the battle, the greater the devestation. Also armies should be able to purpousely ruin the land: Instead of taking on that fortifies city, just lay waste to the land; city starves.
With this in, you have to protect your borders as much as your cities. If a large army comes in and ruins your lands, it could that many, many turns to fix the damage.
Mass landscape destruction and city damage cause by battles would make the game much more realistic. In fact it would help deter many wars from occuring. Think about it, human players always just stomp all over the AI through war like someone smashing a ant with there finger. War is taking way too for granted. Maybe if the devestation was accurately shown then diplomacy would actually become somewhat useful. This could add a whole new dimension to the game and actually make diplomacy and all the new diplomatic features good for something.
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