Provided the numerical limit is not hard coded into the game then artwork and the unique unit per civ is the limiting factor. However if there is no hardcoded limit to number of civs per game then FIRAXIS could launch with 16 unique civs and up to 16 players per game. That they are not doing so may just be a soft limit to keep testing and processor requirements down but they are saying nothing in case testing reveals that the game cannot cope with more. I expect we will never get a definintive answer to this until the product is shipped and the first mod maker attempts it.
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Only 7 civilizations per game
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I am rather disappointed in Apolyton having announced a 7 page limit on a forum. How hard would it be for them to have allowed for 16 or even 32 pages? And after so many have indicated a desire for more than 7 pages! Is there a problem with progamming the forum AI? Or is it a machine spec limitation issue? Do these people NEVER listen to us?Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.
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yeah well this thread devolved into a whine fest anyway with nothing to do with civ anyway, with some of my help nonetheless, so I'll bring it back to a real Civ3 topic...drumrolls....(can you guess what I'll whine about?)
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BRING BACK THE KING !! LET ELVIS LIVE IN CIV3 !!!
[This message has been edited by SerapisIV (edited May 15, 2001).]
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Concerning my previous post on the 7-page forum limit:
Did you guys not notice the message icon? It's a face winking. What does that mean to you? I've done it to this post as well just so you'd understand...Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
Finding Civ 4: Colonization too easy? Try my Ten Colonies challenge.
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