Well a couple of minor points first:
To reiterate what has already been said in various lists, nuclear missles (and cruise missiles for that matter) should attack like paratroopers rather than like fighters/bombers. You just point and if its within range, it just attacks the target. It's rather stupid that people can use these things as recon aircraft! When transporting nukes, nukes should be modelled as any land unit that needs to be loaded into ships and has limited mobility.
Now to my major point:
I would definitely prefer that nuclear warfare be modelled more like in our history instead of as simply tactical superweapons of Civ1/Civ2.
I would like there to be a need to build lots of nukes and have to station all sorts of ICBM subs. But I all these should be for deterrant effect to simulate some sort of Cold War style nuclear standoff. Some sort of Mutually Assured Destruction (MAD) concept is needed. Any use of nukes should trigger some massive world reaction and even perhaps a nuclear holocaust! This concept should not be that hard to implement IMHO. Of course the SDI defense needs to either go or be extremely late in the game for this to work.
Of course, it would be good that nuclear weapons would also be used to a VERY limited extent (a la WWII) by the first person building Manhatten Project so whoever builds it has a limited monopoly for a short time.
But I definitely hope that nuclear warfare is treated with more depth and realism than in Civ1/Civ2.
To reiterate what has already been said in various lists, nuclear missles (and cruise missiles for that matter) should attack like paratroopers rather than like fighters/bombers. You just point and if its within range, it just attacks the target. It's rather stupid that people can use these things as recon aircraft! When transporting nukes, nukes should be modelled as any land unit that needs to be loaded into ships and has limited mobility.
Now to my major point:
I would definitely prefer that nuclear warfare be modelled more like in our history instead of as simply tactical superweapons of Civ1/Civ2.
I would like there to be a need to build lots of nukes and have to station all sorts of ICBM subs. But I all these should be for deterrant effect to simulate some sort of Cold War style nuclear standoff. Some sort of Mutually Assured Destruction (MAD) concept is needed. Any use of nukes should trigger some massive world reaction and even perhaps a nuclear holocaust! This concept should not be that hard to implement IMHO. Of course the SDI defense needs to either go or be extremely late in the game for this to work.
Of course, it would be good that nuclear weapons would also be used to a VERY limited extent (a la WWII) by the first person building Manhatten Project so whoever builds it has a limited monopoly for a short time.
But I definitely hope that nuclear warfare is treated with more depth and realism than in Civ1/Civ2.
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