We have the spy, and the spy screen to manage intelligence and commit "security related special actions" in other states.
But how about your inner issues? Except martial law, which is a too weak in my opinion - there is no proper expression of secret police issues. How can one play a cold war scenario without NSA (CIA also) or KGB?
How can one revolt russia without the bolsheviks (I forgot the name of their actual police at the time)?
Imagine WWII germany without SA or SS?
We must come up with a good system to incorporate that into the game. I would like to see some suggestions and ideas about what, where, when, and how can we implement this.
I'll try to work on a definition, but i'm quite busy these days. I would like to see your ideas.
-------------------
Some text under a line.
But how about your inner issues? Except martial law, which is a too weak in my opinion - there is no proper expression of secret police issues. How can one play a cold war scenario without NSA (CIA also) or KGB?
How can one revolt russia without the bolsheviks (I forgot the name of their actual police at the time)?
Imagine WWII germany without SA or SS?
We must come up with a good system to incorporate that into the game. I would like to see some suggestions and ideas about what, where, when, and how can we implement this.
I'll try to work on a definition, but i'm quite busy these days. I would like to see your ideas.
-------------------
Some text under a line.
Comment