When i first played CTP i loved the idea of space despiting the limited gameplay (it worked just to make cities and to move units faster) and it unbalances the game helping who gets there first. But i got really angry when they took it off from CTP2.
And I stil think it is a good idea. If we make a few changes in the concept and ithe gameplay.
What others people think?
How could we turn it in a another strategical level like it happened in the sea?
And I stil think it is a good idea. If we make a few changes in the concept and ithe gameplay.
What others people think?
How could we turn it in a another strategical level like it happened in the sea?
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