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  • My reply. What do you think?

    Below was a reply I used to one of those "suggestions" topics. I thought
    it would evoke some response if I posted it as a new topic. What are your
    opinions?
    Although the lists (yours and everyone elses') looks right on the money, I am not one of those Capt. Jim Kirk problem solvers (Star Trek II, when he said he re-programmed the simulator so it was possible to win). I have little interest in the AI. I do enjoy some mods that add extra characters or civs, but I don't follow scenarios or try to hit the highest score. What I want in the next Civ is enjoyment:

    1. Eye candy. Go back to live video (not animated)
    2. Relative sounds. Face it, sometimes sounds don't seem to coordinate
    with action properly. Maybe when a unit is on the railroad the sound
    changes to train sounds (or whatever).
    3. Even more creative cities. Although it wasn't crucial to the game, the
    ability to view a city's additions from afar personalize the game a bit
    more. I also miss being able to place the workers where I want.
    4. Simplicity. You power hitters out there may enjoy going to the highest
    level and pulverizing countries faster and faster. That may be why
    you like to redesign the AI. I like playing out the game like The Sims
    or SIM City. Build and watch the results. CTPII doesn't implement
    some of the most fun things until you are at the medium level, like
    ruins.
    5. Music to my ears. I love the music played in the background the first
    half-dozen times I hear it. Problem (besides getting old, quick) is
    I can't find a good balance to hear music and still be able to hear
    all the sounds and voices clearly. Plus, instead of burning up my
    CD-Rom playing it continuously, make 'em MP3's and play them buffered.
    6. More positive rewards. The very small windowed and lack-lustered
    Wonder movies in CTPII bugged me. And I'm not sure the benefit from
    some of the Wonders exactly matched the wonder. And what happened to
    Leonardo's Workshop?

    Again, all this gets back to the one thing not discussed much: The pizzaz.
    Am I the only one who liked the WOW of the original Sid designs?
    There is no such thing as nothing!

  • #2
    You should rest easy in the knowledge that the Civ team has no connection with the CtP team. CtP was a totally separate attempt to cash in on the popularity of the Civ games. Civ3 is picking up where Civ2 left off, although it may borrow a few of the best innovations CtP made to the genre.
    To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
    H.Poincaré

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    • #3
      Yes, CtP was a clone.
      No Fighting here, this is the war room!

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      • #4
        If the movies are gone I hope it at least pops up the Civilopaedia page. Having them just pop into the city like any old building will be a little disappointing. I think most players here have soft spots for their own favourite graphical or musical frills no matter how often they play the game with most of them turned off. The one thing that has made me cool toward playing SE IV despite its good balance is the lack of added frills that help immerse you in the atmosphere of the world rather than sit back playing a flat 2D numbers game.
        To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
        H.Poincaré

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        • #5
          quote:

          Originally posted by tniem on 05-09-2001 12:44 PM
          I think most civers on Apolyton should read his comments. Obviously there are people that feel non-strategy elements of the civ series are important for them to purchase the game. Firaxis knows this and will be making the game with this in mind.

          Other comment, I believe Firaxis has said wonder movies are gone from the new game. After watching one once, I turned them off so no big loss. But I certainly have to believe they will put something in its place to celebrate the building of a wonder, winning a war, and other monumentous tasks.



          TOT doesnt have wonder movies (they needed to make room on the disk for all the other game stuff) they did have a musical flourish when a wonder was built, with Beethoven when Bachs is built

          LOTM
          "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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          • #6
            I think most civers on Apolyton should read his comments. Obviously there are people that feel non-strategy elements of the civ series are important for them to purchase the game. Firaxis knows this and will be making the game with this in mind.

            Other comment, I believe Firaxis has said wonder movies are gone from the new game. After watching one once, I turned them off so no big loss. But I certainly have to believe they will put something in its place to celebrate the building of a wonder, winning a war, and other monumentous tasks.
            About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.

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