This concept, ladies and gentlemen, sucks.
Why? Because the key to Civ is in it's malleable nature - my Civ is what I build it to be. But when you introduce Civ specific advantages, you lose that power to shape it as you see fit, and now have to play with what they see fit...
Now mind you, if we were talking about simply graphical special units, then hey, that's great, it's a visual feature along with city style that doesn't do anything but change looks. But why on earth should only the German player be able to build the Panzer unit? If he get's to build the Panzer, does he also have to build the Auschwitz wonder? If they make a Panzer, a Sherman, a Challenger, a T-34, special just for each country, so be it, as long as it gives no one civ a tactical advantage. My concern is that sure, the German's made a great WW2 tank, but the German Civ in the game may bear no resemblence at all to the real nation, save the name...
I'm all for American F-15's, as long as it doesn't give me some unrealistic advantage based on my Government type. I may want to play the Americans, but that doesn't mean I should get an F-15 improvement or a Slave labor wonder. So special unit looks for flavor, sure, but special units that convey advantage, no...
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