When I first started playing Civ1 and later Civ2, the game had two goals you could reach to "beat" the game. One was to conquer the world, the other was to build the spaceship. But in either case, the game is designed so that you had to become a mega-superpower to achieve these goals.
I guess for me, I enjoy playing the game even if and especially if, I am not a superpower. This is because I try to play Civ2 (although it wasn't really designed for this) as a kind of role playing history simulation where I am but one of many medium size nations (which is way more realistic and interesting than being the one sole mega-superpower dwarfing all others.)
My best and most memorable games are rarely those in which I conquer the world because in order to accomplish this in Civ1 and Civ2 it means I already laid the foundation for doing this. Once I have enough cities and enough economic and productive power, it is merely a manner of mass producing units and overwhelming the AIs before time runs out. Most of the time I don't even bother because I KNOW that I can do it if I am willing to endure the tedium of doing this.
I hope that in Civ3, it is possible to become the USA but this should be very difficult to achieve and very rare (In Civ2, it is VERY EASY, you just needed to built and expand your cities like locusts, build the right wonders and inevitably you would in time overtake the computer AIs in production and techs).
I hope that it is also possible to become, say, the equivalent of Iraq but still have enough to do (via trade, alliances, rogue nation role-playing, ally in a superpower war) so that you can simulate the experience of many different nations and not just a superpower.
I guess for me, I enjoy playing the game even if and especially if, I am not a superpower. This is because I try to play Civ2 (although it wasn't really designed for this) as a kind of role playing history simulation where I am but one of many medium size nations (which is way more realistic and interesting than being the one sole mega-superpower dwarfing all others.)
My best and most memorable games are rarely those in which I conquer the world because in order to accomplish this in Civ1 and Civ2 it means I already laid the foundation for doing this. Once I have enough cities and enough economic and productive power, it is merely a manner of mass producing units and overwhelming the AIs before time runs out. Most of the time I don't even bother because I KNOW that I can do it if I am willing to endure the tedium of doing this.
I hope that in Civ3, it is possible to become the USA but this should be very difficult to achieve and very rare (In Civ2, it is VERY EASY, you just needed to built and expand your cities like locusts, build the right wonders and inevitably you would in time overtake the computer AIs in production and techs).
I hope that it is also possible to become, say, the equivalent of Iraq but still have enough to do (via trade, alliances, rogue nation role-playing, ally in a superpower war) so that you can simulate the experience of many different nations and not just a superpower.
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