quote: Just how do you improve on perfection?, PCZ begins. The problem then becomes where to take the third installment? |
I am of the opinion that Sid Mier one of the greatest in regards to computer games. He has often been ahead of his time in regards to concept and implementation. BUT, in regards to the 2 games that I did play, Railroad Tycoon and CIV 2 I would be hard pressed to use 'perfection'.
Without taking anything away from Sid Mier or his work, but CIV 2 had some very large holes in gameplay. I have a Love/Hate relationship with CIV 2 has it is brilliant, yet there are so many flaws.
Whilst it is good,
quote: "the effectiveness and involvement of ranged weapons such as artillery are being increased to reflect a more realistic military perspective - including 'softening' a target's defences before a major assault." |
I am still put off by the 1 at a time combat model. I cannot come to terms that a stack will not act as a single force. As I understand it, if I have 10 unts of foot soldiers, they will fight one at a time, not all at once? why?
This will leads to an emphasis on key units. If I have 3 elite units against 8 standard, I would expect on the 1 on 1 to come out ahead. However I would expect to fair worse on a 3 to 8 basis.
I have to admit that I am the war munger kind of guy, but I think that a more accurate combat model is as important to the people whom a tree huggers.
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Cheers,
Der Teddy Bär
[This message has been edited by Der Teddy Bär (edited May 04, 2001).]
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