Hey has anyone delved into the pc gamer (june issue) preview yet? I picked up my issue from the mailbox a while back, it has a few screenshots, 2 are the same that snapcase posted (except the city view shows 4 rulers), and the other 3 shots show the different views of sid'visor (4 different facial expressions...), a shot with units on a beach (i think i saw it before somewhere else) and a shot of the military advisor screen.
Also, I was glad to see it mentioned at only 50% done... hey maybe we (the fans) can still get some in edgewise.. although quoting from the source: "Aside from the rabid fan base that supplies an inch-thick document of suggestions every month, the designers themselves have had five years to ponder and test new ideas". Hmmm, so thats like 5 feet worth of fan ideas eh? LOL!
It did give numbers for the minor wonders, 24 in all (and 12 major wonders).
Something else, relevant to fog of war, is that units on mountains can see further... I wonder if this means the maps will have different altitude, like SMAC.
Also, it said the game covers 6500 years, and the game should come with 12 scenarios (cool!), and there was also mention of attempts at bringing civ2 scenarios to specs with civ3.
Sorry if this was covered, I just didnt see it anywhere, and after being so excited with snapcase's info, I just had to post this
Also, I was glad to see it mentioned at only 50% done... hey maybe we (the fans) can still get some in edgewise.. although quoting from the source: "Aside from the rabid fan base that supplies an inch-thick document of suggestions every month, the designers themselves have had five years to ponder and test new ideas". Hmmm, so thats like 5 feet worth of fan ideas eh? LOL!
It did give numbers for the minor wonders, 24 in all (and 12 major wonders).
Something else, relevant to fog of war, is that units on mountains can see further... I wonder if this means the maps will have different altitude, like SMAC.
Also, it said the game covers 6500 years, and the game should come with 12 scenarios (cool!), and there was also mention of attempts at bringing civ2 scenarios to specs with civ3.
Sorry if this was covered, I just didnt see it anywhere, and after being so excited with snapcase's info, I just had to post this
Comment