Hola,
I dunno about you guys but I think the vanilla Time Scale used in Civ3 is a bit off. Every game I've played, no matter the map size ends up with the technology not matching the historical time period.
I decided to use the Civ2 time scale and found it to be much more accurate. Another thing I didn't like from the CIv3 time scale is that 1 year-turns begin only until 1950 compared to 1850 in Civ2.
So for all of you who might want to mod the Time Scale (found in Scenario Properties, though I don't remember if it was availiable in Civ3, I've been playing PTW), here's the Civ2 data:
Base unit of time: Years
Starting Date: 4000 BC
First 50 turns = 50 units (4000 BC-1500 BC)
Next 50 turns = 25 units (1500 BC-250 BC)
Next 50 turns = 25 units (250 BC-1000AD)
Next 50 turns = 10 units (1000-1500)
Next 50 turns = 5 units (1500-1750)
Next 50 turns = 2 units (1750-1850)
Next 50 turns = 1 units (1850-)
Enjoy
I dunno about you guys but I think the vanilla Time Scale used in Civ3 is a bit off. Every game I've played, no matter the map size ends up with the technology not matching the historical time period.
I decided to use the Civ2 time scale and found it to be much more accurate. Another thing I didn't like from the CIv3 time scale is that 1 year-turns begin only until 1950 compared to 1850 in Civ2.
So for all of you who might want to mod the Time Scale (found in Scenario Properties, though I don't remember if it was availiable in Civ3, I've been playing PTW), here's the Civ2 data:
Base unit of time: Years
Starting Date: 4000 BC
First 50 turns = 50 units (4000 BC-1500 BC)
Next 50 turns = 25 units (1500 BC-250 BC)
Next 50 turns = 25 units (250 BC-1000AD)
Next 50 turns = 10 units (1000-1500)
Next 50 turns = 5 units (1500-1750)
Next 50 turns = 2 units (1750-1850)
Next 50 turns = 1 units (1850-)
Enjoy
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