:Mutters a few comments about people ganging up on a guy: ![](http://www.apolyton.net/forums/rolleyes.gif)
Well then, if we have such support for mandatory resources then, let me ask you this one question at the heart of the debate:
Trade is important, that's a given. We all agree that trade should be at least somewhat more important. I don't like restrictions, so I don't like being forced to trade. My idea is to instead just make trading much more profitable, so most players would do quite a lot of it. So here is the question:
What neccessitates trade being strictly mandatory, rather than just very valuable?
I have so far seen no answers to this, and so I can only conclude that any mandatory system is by definition limiting and not helpful in any way.
Trade and war should be balanced. Neither is mandatory in Civ2 (although both are very valuable) and neither should be mandatory in Civ3. If you force people to trade, you are just covering up the inadequacies of your trading system. The way I see it, in a good resource system people trade because they see the value in it and not because it is strictly required. A good resource system simply doesn't need to be enforced with requirements; it will be inherently and obviously beneficial.
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- Cyclotron7, "that supplementary resource fanatic"
![](http://www.apolyton.net/forums/rolleyes.gif)
Well then, if we have such support for mandatory resources then, let me ask you this one question at the heart of the debate:
Trade is important, that's a given. We all agree that trade should be at least somewhat more important. I don't like restrictions, so I don't like being forced to trade. My idea is to instead just make trading much more profitable, so most players would do quite a lot of it. So here is the question:
What neccessitates trade being strictly mandatory, rather than just very valuable?
I have so far seen no answers to this, and so I can only conclude that any mandatory system is by definition limiting and not helpful in any way.
Trade and war should be balanced. Neither is mandatory in Civ2 (although both are very valuable) and neither should be mandatory in Civ3. If you force people to trade, you are just covering up the inadequacies of your trading system. The way I see it, in a good resource system people trade because they see the value in it and not because it is strictly required. A good resource system simply doesn't need to be enforced with requirements; it will be inherently and obviously beneficial.
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- Cyclotron7, "that supplementary resource fanatic"
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