As I was remembering CTP, I realized that they had another idea that I liked -- proactive units.
For instance, there were units that would have an opportunity to fire surface-to-air missiles at enemy fighters and bombers BEFORE those bombers had a chance to attack, but only once per turn.
The current system in CIV is to add a SAM city improvement, which double the defense of your unit(s) in the city. My question is, wouldn't the CTP system make more sense? Having a SAM city improvement realistically has nothing to do with the type of unit in the city, yet it when the calculations are calculated, the defense of the unit still comes in to play.
For instance, there were units that would have an opportunity to fire surface-to-air missiles at enemy fighters and bombers BEFORE those bombers had a chance to attack, but only once per turn.
The current system in CIV is to add a SAM city improvement, which double the defense of your unit(s) in the city. My question is, wouldn't the CTP system make more sense? Having a SAM city improvement realistically has nothing to do with the type of unit in the city, yet it when the calculations are calculated, the defense of the unit still comes in to play.
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