This thread is actually a spin-off from the bombardment thread, but now it is deviating from the original topic.
Surprising enough, all my (legioneers/swordsman) were vetern and elite. I was playing the Aztecs, so the advancement of my units to elite was quick. I try to never build units without barracks. The extra hit point is just too valuable, especially in the early game.
There are two things that could have affected the outcome other than just bad luck, now that I have taken the city.
One, I was attacking a capitol. Is there a special modifier for units in a capitol?
Two, the enemy had the Great Wall wonder in that city. It is my understanding, though that this only affects cities with walls when being attacked by non-barbarians. Is this correct? This city did not have any walls.
I do not like hard fought wars, and I would have been content to maintain the status quo, if my enemy did not attack me.
This game has been confusing to me. I have not been aggressive, but all the Civs seem to hate me, declaring war on me at will. I am not the most powerful in the game, but I am the most powerful on my continent. I would think, that the distant civs would not have any good reason to wage war on me and I wouldn't think that they were bought off by the other civs on my continent, because those that are close to me are poor and stupid. I can only attribute this to me being the Aztecs.
The extent of my aggression has been asking two civs to remove their units from my territory. Granted, I built my cities to block off a good chunk of the continent, so that only I could populate it later. Still, I have been extra friendly, selling tech advances to everyone, giving money away, establishing trade with the other civs, and trading maps.
Originally posted by latka
I am curious to know how nbarclay defeats heavily defended cites when behind in advances. In my most recent game, I sent 11 legioneers against 2 pikemen and one spearman. I lost everything. The city did not have walls and was on plains. I did not hardly do any damage to any of the three units. I would have at least thought that 4 legioneers, two elite and two vetern would elminate one regular spearman that was fortified. All I did was make regular units into elite units and got my b*tt kicked
What do you do when you don't have truely superior units, but do have numbers. I finally took the city when I got knights. It took me two attacks with five knights and seven catapults.
At the same time, I lost a city with one fortified elite pikeman to a regular archer. Arrrg!
I am curious to know how nbarclay defeats heavily defended cites when behind in advances. In my most recent game, I sent 11 legioneers against 2 pikemen and one spearman. I lost everything. The city did not have walls and was on plains. I did not hardly do any damage to any of the three units. I would have at least thought that 4 legioneers, two elite and two vetern would elminate one regular spearman that was fortified. All I did was make regular units into elite units and got my b*tt kicked
What do you do when you don't have truely superior units, but do have numbers. I finally took the city when I got knights. It took me two attacks with five knights and seven catapults.
At the same time, I lost a city with one fortified elite pikeman to a regular archer. Arrrg!
Were your legionaires veterans? If not, that could go a long way toward explaining the problem, but even then it sounds like a run of pretty bad luck. (The only non-vet units I deliberately build are normally my first handful of scouting warriors and warriors a city with one food surplus builds while waiting for the food for a worker, although I do occasionally forget to build a barracks before putting a city on building a unit.)
There are two main reasons I don't have any more use for artillery than I do. First, I'm good at the research/builder aspect of the game, so it's almost unheard of for me to be permanently stuck in a situation where I can't get unit superiority. And second, I pick the timing on my wars carefully - for example, if I'm going to need to attack to get more room, I try to make sure I attack before technology reaches the point where my opponent will have pikes. Between those two factors, my skills with "legions against pikemen" type fighting haven't evolved all that far.
I definitely recognize the value of artillery when (for example) taking on infantry before tanks are available. I've even used that type of strategy once or twice when I had a special reason for doing so. But my normal solution is to wait until I have tanks or, more likely still, modern armor upgraded from tanks, and then I can stomp to my heart's content with minimal difficulty.
(I know a lot of players love the thrill of a tough, hard-fought war, but the real fun for me is the economic contest. Quick, easy wars are my prize for doing well in that economic contest.)
Nathan
There are two main reasons I don't have any more use for artillery than I do. First, I'm good at the research/builder aspect of the game, so it's almost unheard of for me to be permanently stuck in a situation where I can't get unit superiority. And second, I pick the timing on my wars carefully - for example, if I'm going to need to attack to get more room, I try to make sure I attack before technology reaches the point where my opponent will have pikes. Between those two factors, my skills with "legions against pikemen" type fighting haven't evolved all that far.
I definitely recognize the value of artillery when (for example) taking on infantry before tanks are available. I've even used that type of strategy once or twice when I had a special reason for doing so. But my normal solution is to wait until I have tanks or, more likely still, modern armor upgraded from tanks, and then I can stomp to my heart's content with minimal difficulty.
(I know a lot of players love the thrill of a tough, hard-fought war, but the real fun for me is the economic contest. Quick, easy wars are my prize for doing well in that economic contest.)
Nathan
Surprising enough, all my (legioneers/swordsman) were vetern and elite. I was playing the Aztecs, so the advancement of my units to elite was quick. I try to never build units without barracks. The extra hit point is just too valuable, especially in the early game.
There are two things that could have affected the outcome other than just bad luck, now that I have taken the city.
One, I was attacking a capitol. Is there a special modifier for units in a capitol?
Two, the enemy had the Great Wall wonder in that city. It is my understanding, though that this only affects cities with walls when being attacked by non-barbarians. Is this correct? This city did not have any walls.
I do not like hard fought wars, and I would have been content to maintain the status quo, if my enemy did not attack me.
This game has been confusing to me. I have not been aggressive, but all the Civs seem to hate me, declaring war on me at will. I am not the most powerful in the game, but I am the most powerful on my continent. I would think, that the distant civs would not have any good reason to wage war on me and I wouldn't think that they were bought off by the other civs on my continent, because those that are close to me are poor and stupid. I can only attribute this to me being the Aztecs.
The extent of my aggression has been asking two civs to remove their units from my territory. Granted, I built my cities to block off a good chunk of the continent, so that only I could populate it later. Still, I have been extra friendly, selling tech advances to everyone, giving money away, establishing trade with the other civs, and trading maps.

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