Well, I kinda like how civ3 seems to be going in its implementation of resources... however I have one suggestion:
Each resource allows ONE city to build a unit/structure that requires that resource... All available resources would be shown in the city screen, but they would have a number on top of them... as more cities use that resource the number is reduced until you finally have ZERO available. These resources are not used up, when a city using a resource stops building something that needs it, it becomes available again. (Kinda like dilitum in BotF) I also like that cities need to be connected by roads/ports for them to use/share resources.
Each resource allows ONE city to build a unit/structure that requires that resource... All available resources would be shown in the city screen, but they would have a number on top of them... as more cities use that resource the number is reduced until you finally have ZERO available. These resources are not used up, when a city using a resource stops building something that needs it, it becomes available again. (Kinda like dilitum in BotF) I also like that cities need to be connected by roads/ports for them to use/share resources.
Comment