Youngsun,
Do I? Of course not. What I said and what you said probably have nothing to do with each other.
Roman,
Yeah, but there is absolutely no similarity between international and domestic trade as Civ2 treats them. That's the point I was trying to make.
Of course I support some kind of resource system, I just don't want to see it dominate the game, and consist of some kind of "global market"
Youngsun (and applies to cyclotron),
Youngsun:
I didn't understand it at all the first time, so it might be a good idea to state it again.
Youngsun (only ),
This is the basis behind all of my arguments so far.
Regardless (not a person who posts, but a conjunction),
The game is going to be great. Look at all the new information that was just given out. It sounds like it's going to be an incredible game, doesn't it? Like I said on the other thread, I'm sure I'm going to play the game and say, "Wow, fantastic idea, better than mine." It's fun to debate things, but it's going to be wonderful no matter what. These guys always come through.
Gary
quote: and you know this becomes irrelevant after I specifically described about the merchant trade. |
Do I? Of course not. What I said and what you said probably have nothing to do with each other.
Roman,
quote: There is in fact absolutely no difference in principle between international and domestic trade. |
Yeah, but there is absolutely no similarity between international and domestic trade as Civ2 treats them. That's the point I was trying to make.
quote: Anyway Gary, if you support realism than you support the resource system, which I would also like to see. |
Of course I support some kind of resource system, I just don't want to see it dominate the game, and consist of some kind of "global market"
Youngsun (and applies to cyclotron),
Youngsun:
quote: quote: It seems to me that two Civ2 workers each getting one food and one shield is identical, but less complicated, than one of your farmers getting 2 food and a "laborer" getting 2 shields. Gary said exactly the same thing and I already explained the difference between two systems. |
I didn't understand it at all the first time, so it might be a good idea to state it again.
Youngsun (only ),
quote: CivIII should belong to someone who have great interest in history and how the civilisation of the past and present rised and fell. |
This is the basis behind all of my arguments so far.
Regardless (not a person who posts, but a conjunction),
The game is going to be great. Look at all the new information that was just given out. It sounds like it's going to be an incredible game, doesn't it? Like I said on the other thread, I'm sure I'm going to play the game and say, "Wow, fantastic idea, better than mine." It's fun to debate things, but it's going to be wonderful no matter what. These guys always come through.
Gary
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