Announcement

Collapse
No announcement yet.

Civ3 encourages the destruction of the rainforests

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #31
    I view jungles in Civ3 as the latest incarnation of an evil foe. In Civ2 it was swamps, being useless and slowing my glorious army. In SMAC it was the evil fungus, this time destroying improvements, citys, etc.... Now it is Jungles, they kill my people, provide nothing and get in my way. All of them must be eliminated. Planet Buster and Flamethrowers for the fungus, machettes and nukes for the Jungles! Muahahaha...

    But more seriously, it sort of does give too much invitation to kill the enviroment. Not that I ever really cared, so long as France is gone who cares if it glows at night. Maybe a happiness/trade bonus for un-disturbed forests/jungle? Nice place to go and tourism really.
    "Every good communist should know political power grows out of the barrel of a gun." - Mao tse-Tung

    Comment


    • #32
      If you want to make jungles "useful" go in to the editor, and modify their values. I personally suggest giving jungles 1 food, 2 commerce (herbs, animals, slaves tropical hardwoods etc.) and no shields. Also I allow "mining" of jungles (not really a mine, but a colony or research station or whatever you like to imagine it is) to allow an extra commerce.

      Or just chop them down, but the map looks poo when everything is mined railroaded grasslands

      -jam
      1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
      That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
      Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
      Taht 'ventisular link be woo to clyck.

      Comment


      • #33
        I agree with Gangerolf (us Norwegians...). The hospital removes disease made of flood plains, why not jungles as well?

        To reflect the medical possibilities af the jungles, I'm thinking of adding a kind of bonus when a certian tech is researched. Maybe with Genetics as some one suggested. What about a new luxury resource called "Natural medicine" or something? And required to build Cure for Cancer wich gives maybe 2 happy faces instead of one?

        Comment


        • #34
          But whoever researches Genetics ?

          -Jam
          1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
          That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
          Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
          Taht 'ventisular link be woo to clyck.

          Comment


          • #35
            Originally posted by War of Art
            But whoever researches Genetics ?

            -Jam
            Good question, I've never gotten that far.
            Don't eat the yellow snow.

            Comment


            • #36
              Originally posted by War of Art
              But whoever researches Genetics ?

              -Jam
              I do! My goal with Civ is not to win as fast as possible, but to have fun and play. Therefore I normally play long games even I could have won long before I reach the modern age.

              Comment


              • #37
                Yes, I rarely research Genetics.
                I watched you fall. I think I pushed.

                Comment

                Working...
                X