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Interview with Sid

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  • #31
    quote:

    Originally posted by Sparky on 03-25-2001 07:20 PM
    We finally have a count on some of the civs that will be in. Here's whp Firaxis has shown or mentioned thus far: the Americans, Zulus, French, Chinese, English, Iroquois (New!), and Russians. Any others we're sure of?



    I sure hope we also get some ancient civs like the egyptians, babylonians, assyrians, persians, hittites, phoenicians, romans, greeks, spartans...


    ------------------
    No permanent enemies, no permanent friends.
    'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
    G'Kar - from Babylon 5 episode "Z'ha'dum"

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    • #32
      quote:

      Originally posted by Adm.Naismith on 03-26-2001 06:44 AM
      This Sid interview make me fear alot about mentioned "light heart" elements added for Fun.

      After months of debate here at Apolyton about CIV III realism and best balancing history vs playability, I have a strange feeling of incoming Civ III great hopes derailing for unnecessary humor just in sake of larger impulsive buyers audience...

      You know, that gaming debate Deja Vu about "Wars are so more fun", "Smiling leaders" that add special effects (Magic? Super human? ) to your army...

      Quotes a la SMAC are ok, but a despot that tell jokes or looks and acts like a Joker? Is the Epic of Civilization running head down to a wall?

      May be it's only because today I'm in a bad mood...





      I too am concerned about this. I am not looking for a lighthearted game. For me Civ has value because of it's historical roots, potential for historical scenarios and of course playability. If they keep the lightheartedness to smiling leaders, though, that would be relatively harmless (aggravating nevertheless), but going further than that could cause serious damage to the value of the game as far as I am concerned.
      Previously I was worried about the inclusion of future techs, etc. and now that these fears have been put to rest something completely unanticipated comes about.
      Rome rules

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