Im sure this topic has been brought up in the past, but i had some thoughts about it and didn't want to look it up.
I believe taht all civs should start out the same and that points should be able to be attributed into different cattagories to make the civs unique.
For instance you are given 3 points to put them into one or more catagories in the begining. Lets say you chose seafareing, the first point would start you with that advance, the second would give you a trimarine and a -50% of getting lost at sea and the third point would give you +1 sea move points, the 4th point would give......etc. anyway you would get more points by building certain wonders, say lighthouse +1 seafareing, or tsun tu's would give +1 military
heres how i see it broken down.
-Seafaring- above
-Military-Mil techs, units, less maintaince, morale bonus,
-Growth-growth techs such as irigation or granary advace, +growthrate
-happiness-+happiness, happyness structures, less unhappy peaple
-religion- cannot rebel, free cathedrals, religious techs such as theocracy and fundamentalism, reduced unhapiness with each point
-economics-trade bonuses, income bonuses, bonus gold, -
-science-science bonus, free advaces, research buildings,
I also believe that these points should be given after turn 5,10 and 15 thus letting you see your suroundings before attributing them to you, and you would also not be forced to use right when you get them. This way you wouldn't put points in seafaring but only to find out that that body of water you built on was nothing more that a lake.
[This message has been edited by me_irate (edited March 02, 2001).]
I believe taht all civs should start out the same and that points should be able to be attributed into different cattagories to make the civs unique.
For instance you are given 3 points to put them into one or more catagories in the begining. Lets say you chose seafareing, the first point would start you with that advance, the second would give you a trimarine and a -50% of getting lost at sea and the third point would give you +1 sea move points, the 4th point would give......etc. anyway you would get more points by building certain wonders, say lighthouse +1 seafareing, or tsun tu's would give +1 military
heres how i see it broken down.
-Seafaring- above
-Military-Mil techs, units, less maintaince, morale bonus,
-Growth-growth techs such as irigation or granary advace, +growthrate
-happiness-+happiness, happyness structures, less unhappy peaple
-religion- cannot rebel, free cathedrals, religious techs such as theocracy and fundamentalism, reduced unhapiness with each point
-economics-trade bonuses, income bonuses, bonus gold, -
-science-science bonus, free advaces, research buildings,
I also believe that these points should be given after turn 5,10 and 15 thus letting you see your suroundings before attributing them to you, and you would also not be forced to use right when you get them. This way you wouldn't put points in seafaring but only to find out that that body of water you built on was nothing more that a lake.
[This message has been edited by me_irate (edited March 02, 2001).]
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