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Naming Units & other patch suggestions

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  • #16
    Originally posted by alva


    Yes you can, just right click and choose rename
    I did not know that! Coool.
    I watched you fall. I think I pushed.

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    • #17
      even think it works on colonys too...

      Havn't tried that one for some unexplicable reason
      Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
      Then why call him God? - Epicurus

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      • #18
        slight error

        Originally posted by Alexnm
        can you name all your units in PTW?

        Sorry, my bad, right clicking doesn't work. I was sure it did, but apparantly it doesn't.

        Use the ABC button instead or SHIFT-N. This Will work.

        again, sorry
        Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
        Then why call him God? - Epicurus

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        • #19
          in response to the "stacking units" conversation...

          centuries ago, if you spread units out to defend, like pikeman, a large "stack" of units would march right through and into your empire/territory/whatever. technology allows "now" to have less troops guard a certain area, as was stated. it would have taken days/weeks to position troops across the front centuries ago (maybe i should say "century"). so both arguments seem correct to me.
          I use Posturepedic mattresses for a lifetime of temporary relief.

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