Universal good quality health care may be one of the goals of communism but it certainly is/was not fulfilled by the communist states around the world. They seem to concentrate more on maintaining a vigorous military defence. Korn's last suggestion of varying pools of ordinances appropriate to each government model seems excellent. That would make health care a possible choice for an ordinance but certainly one more suited to democracy/republic governments.
I'd be happy for there to be many more ordinances but that is a personal choice. If you only get one every 20 turns or so, and outdated ones fade away, you should never have to worry about how many in total there actually are. just if you want to activate each one as it comes along. I don't see these as toggle buttons you play with every turn but as long term choices (a one year nuclear ban or clean air act is useless, they need to be sustained to provide benefits.) The only short term ones are military options for boosting production in the short term and to hell with the long term cost. Firaxis seem to be wrapping many of them up in the concept of Nationalism.
I'd be happy for there to be many more ordinances but that is a personal choice. If you only get one every 20 turns or so, and outdated ones fade away, you should never have to worry about how many in total there actually are. just if you want to activate each one as it comes along. I don't see these as toggle buttons you play with every turn but as long term choices (a one year nuclear ban or clean air act is useless, they need to be sustained to provide benefits.) The only short term ones are military options for boosting production in the short term and to hell with the long term cost. Firaxis seem to be wrapping many of them up in the concept of Nationalism.
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