Many people say that some features should not be included in the game because they would cause trouble for the AI.
I am of a different opinion. Obviously the simpler the game the easier it is for the AI, but I do not think that should be the overiding factor in considering which features to include, though it is wise to take it into account. After all, as much as I enjoy chess, Civ III ought to be different.
Lets face it for a relatively complex game like Civ 3, we will never have an ultra- challenging human-like AI, so lets not base decisions on what features to include solely on this aspect of the game.
I am of a different opinion. Obviously the simpler the game the easier it is for the AI, but I do not think that should be the overiding factor in considering which features to include, though it is wise to take it into account. After all, as much as I enjoy chess, Civ III ought to be different.
Lets face it for a relatively complex game like Civ 3, we will never have an ultra- challenging human-like AI, so lets not base decisions on what features to include solely on this aspect of the game.
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