One of the most unbalanced.unrealistic things about civ is the ratio of population to military population.
At most points in the game a city supports far more millitary units than there ever were in reality. And the military unit covers far more territory than they ever would in reality. This makes the cities and map puny in comparison to military units and makes micro management of the military ugly.
It turns the game into military conquest, all the time.
Stacking isn't the answer only the problem. Tone down the production of military units.
At most points in the game a city supports far more millitary units than there ever were in reality. And the military unit covers far more territory than they ever would in reality. This makes the cities and map puny in comparison to military units and makes micro management of the military ugly.
It turns the game into military conquest, all the time.
Stacking isn't the answer only the problem. Tone down the production of military units.
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