As I can't commit to lengths of time necessary for online gaming, multiplayer is not that important to me.
That said, a game these days has to appeal to a wide audience and for a game like this, multiplayer is a necessary component. So I have to support it as I want to see the game done.
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"Treat each day as if it were your last. Eventually, you'll be right."
That said, a game these days has to appeal to a wide audience and for a game like this, multiplayer is a necessary component. So I have to support it as I want to see the game done.
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"Treat each day as if it were your last. Eventually, you'll be right."

The idea that we will have far more strategic paths and far less bugs than CTP makes it even more appealing, and a much improved AI only barely reduces this.
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