Hmmmm ... I wasn't picturing units who had their characteristics change each turn. Once a unit is created, its randomly assigned characteristics remain the same until it is destroyed (or the game ends, of course). The same concept would apply to buildings.
Ralf, your point is well taken. I can see waves of angry players flooding this forum with "bug" complaints. Firaxis should be concerned about this. My bottom line feeling, however, is a lack of sympathy for players who will not learn how to play the game.
By the way, I must be one of those few individuals who does not reload the game when something goes wrong (like losing a battle). IMOHO, doing this takes a HUGE chuck of fun and realism out of the game. Surely, there are many others who don't do this ... no?
Ralf, your point is well taken. I can see waves of angry players flooding this forum with "bug" complaints. Firaxis should be concerned about this. My bottom line feeling, however, is a lack of sympathy for players who will not learn how to play the game.
By the way, I must be one of those few individuals who does not reload the game when something goes wrong (like losing a battle). IMOHO, doing this takes a HUGE chuck of fun and realism out of the game. Surely, there are many others who don't do this ... no?
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