As time progresses certain units/improvements/tile improvments, should increase in effectiveness.
Units like tanks should become more reliable with more advanced Oil Refining and Steel Production.
Swordsmen like legions should become more effective as stronger more maluble metals are discovered.
Improvements like libraries should become more effective as they age, as more and more books are added every year.
Computer centers should become more effective as they age as the hardware is becoming more and more advanced, especially with advances like Micro Chips.
Tile improvements like nets should become more effective with modern materials, as a modern rope net is a lot less likely to break then an ancient woven net.
Irrigation should become more and more effective as time progresses. Ancient irrigation was a network of simple chanels, while modern irrigation is a system of underground piping, sprinklers an other automated systems.
Units like tanks should become more reliable with more advanced Oil Refining and Steel Production.
Swordsmen like legions should become more effective as stronger more maluble metals are discovered.
Improvements like libraries should become more effective as they age, as more and more books are added every year.
Computer centers should become more effective as they age as the hardware is becoming more and more advanced, especially with advances like Micro Chips.
Tile improvements like nets should become more effective with modern materials, as a modern rope net is a lot less likely to break then an ancient woven net.
Irrigation should become more and more effective as time progresses. Ancient irrigation was a network of simple chanels, while modern irrigation is a system of underground piping, sprinklers an other automated systems.
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